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New ideas for incursion hacks

MCOCHazzaMCOCHazza Posts: 837 ★★★
edited October 2020 in Suggestions and Requests
Rare hacks

Enhanced wounding
Bleed debuffs inflicted gain +40% duration and potency. Additionally, whenever a bleed debuff is placed in a fight, increase the duration and potency of a bleed by 2%, up to a maximum of 20% increase.

Chemical compounding
Whenever science champions gain a buff or inflict a debuff, they inflict a poison debuff, dealing 50% of their modified attack over 4 seconds and reducing healing by 30%. These poisons stack up to 3. If no science champions are present on the team, skill champions gain +30% attack and debuff duration.

Efficiency upgrades
Tech champions increase their buff and debuff duration by 30%, and gain +30% ability accuracy. If no tech champions are present on the team, cosmic champions gain +30% attack and buff duration.

Naturalistic
Gain a regeneration buff every 10 seconds, healing 5% max health over 4 seconds. This healing cannot be reduced or reversed by any means except through debuffs.

Sharpened mind
Your champions are immune to ability accuracy reduction and gain +30% ability accuracy.

Special initation
The first special attack activated receives +50% damage and ability accuracy. After throwing a special attack, combat power rate increases by an additional 10%.

Passive aggressive
Passives activated by your champions (on your champ or the opponent) gain +20% potency and duration, and increase attack rating by 40% while 3 or more passives are in effect.

Reflexology
Whenever the opponent evades, champions gain true strike for 5 seconds and reduce future evades in that fight by 20%.

Mystical magic
Mystic champions deal an additional 30% energy damage on their heavy attacks, and their basic attacks have a 40% chance to nullify 1 buff. If no mystic champions are present on the team, science champions gain 20% attack and debuff duration.

Enraging fury
Whenever a fury passive or buff is active, gain a fury buff increasing attack by 40%. Your champions go unblockable if 3 or more fury buffs or passives are present (including this fury).

Just fun to make lol

Post edited by Kabam Porthos on
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