Quake's interaction with the 6.2.6 The champion boss

ZoltaZolta Member Posts: 12
The 6.2.6 champion boss continues to trigger unstoppable and regeneration buffs despite being under the effect of concussions that are supposed to reduce the ability accuracy by a 100 percent.

The result? I spent 10 minutes in the fight constantly questioning myself if my timing was off where he was stuck at 90 percent health losing health from quake's aftershock damage and then regenning it all back because of the buffs(despite being concussed). I would attach a video file but the file format and size are incompatible

Comments

  • WhoooWhooo Member Posts: 86 ★★
    120% - 100% = 20% (I am not 100% sure that 'The Champion' has 120% ability accuracy, but it has more than 100% for sure)
    Basic Maths
  • ZoltaZolta Member Posts: 12
    edited October 2020
    So with two concussions after an aftershock expiry you should have 200 percent ability accuracy reduction. Wonder how the unstoppables continued to trigger. Even if we go by the champion having 20 percent ability accuracy do you seriously think that it's possible for the champion to trigger his buffs every single time despite being concussed for 11 minutes straight? Quake's concussions last about 10 seconds so it was a match with about 66 aftershocks. Even if 80 percent of them weren't well timed that's still 13 aftershocks that failed to prevent the champion's unstoppable when he has a 1 in 5 chance to escape the effects of concussion
  • ZoltaZolta Member Posts: 12
    Also several people have done the fight with quake and I don't think any of them were stuck at 90 percent of his health for 11 minutes without any big increase or decrease
  • LormifLormif Member Posts: 7,369 ★★★★★
    AAR does not stack from having 2 concussions, it is a flat 100%.

    Also you h ave showed no evidence of it triggering "every single time", you dont know when it fails to trigger. Also why would you be stuck at 90%? You need to give way more details and a video.
  • ZoltaZolta Member Posts: 12
    Yeah the concussion bit is definitely me not knowing enough. How do I show evidence of it not triggering at all if the video format isn't being approved. The limit itself is around 50 MB and the file I have is 10 times that.
    As I said unstoppable effects also trigger regeneration so the damage I deal is just canceled out by the regeneration. But I understand that evidence is needed to substantiate this. If somebody could provide any advice on what the file type is supposed to be and how I can reduce the video quality.I'd really appreciate it.
  • LormifLormif Member Posts: 7,369 ★★★★★
    Zolta said:

    Yeah the concussion bit is definitely me not knowing enough. How do I show evidence of it not triggering at all if the video format isn't being approved. The limit itself is around 50 MB and the file I have is 10 times that.
    As I said unstoppable effects also trigger regeneration so the damage I deal is just canceled out by the regeneration. But I understand that evidence is needed to substantiate this. If somebody could provide any advice on what the file type is supposed to be and how I can reduce the video quality.I'd really appreciate it.

    You upload the video to youtube, and then paste a link.
  • LormifLormif Member Posts: 7,369 ★★★★★
    So I watched the video a a couple things. There is a reason why quake is not a good counter for the champion. All the times during your evades it gives him time to get unstoppables.



    Also I wanted to verify something so held off on posting about it. The champion there actually has a base AA of 160%. If you have enhances abilities node up it is 180%

    This is because his champions of the universe ability which provides +60% AA has "contest's greatest fighters" set to "all of the summoners champions"

    I went through the first 2 minutes of that fight 2x at 25% speed. In it there were 12 primary furies activations, and 6 of those resulted in no Unstoppables, that is only 50% activation. Here are those times:

    :35
    :50
    1:06
    1:22
    1:37
    1:52

    The primary reason you are not getting any damage done is due to her weak heavy damage, you are doing 312 damage during the normal heavy, and 4k during the aftershocked version version. His healing on the 6 activations though out heals that.

    In the video you have a stacked BWCV, why are you not using her?
  • LormifLormif Member Posts: 7,369 ★★★★★
    He is detailing the problems you are running into and that I mentioned above
  • ZoltaZolta Member Posts: 12
    edited October 2020
    Also according to your explanation it almost seems like the timer dishes out unstoppable after unstoppable without any cool down. The timer expires exactly around the time unstoppable expires in all the time stamps you've provided. It almost seems like that's the cool down timer. Almost. Don't know if you could see a pattern there. If you say it's a 50 percent chance it's triggering after considering that a cool down timer (which seems like the only logical explanation since doing so otherwise would pretty much mean the champion spending the entire time unstoppable) it just drives my point home much further. That it's bugged.
    From the video above Dave was able to bypass every single one of the unstoppable triggers as long as the timing was right. Concussion shuts down the ability accuracy of the node and the champion so it's still a substantial amount of ability accuracy reduction. Despite that if the unstoppables are continuing to trigger every single time it's definitely a bug.
  • ZoltaZolta Member Posts: 12
    Also several people have used quake to get him down to 10 percent, Do you honestly think that people did the fight for 30 minutes straight trying to get lucky?
  • LormifLormif Member Posts: 7,369 ★★★★★
    There are several things in that video. One he tells you it is a lot of luck. In addition the mods have stated that with the extra AA he will trigger it even with 100% AAR reduction he will still trigger it. There is no evidence of a bug. Concussion stopped it for you at the times I pointed out, at 60-80% ability accuracy it is going to trigger it.

    You also have to remember that a lot of times they will do these fights many times looking for the best one to show, especially with dave who is talking over him playing not while playing.
  • LormifLormif Member Posts: 7,369 ★★★★★
    Also he explains he is using the "back out" method, where he is expecting the heals to kick in, and he explains he got luckly, but that he plans to quit and go back in when they got too bad, in addition he is doing nearly double the aftershock damage you are doing due to his setup.
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  • LormifLormif Member Posts: 7,369 ★★★★★
    walkerdog said:

    Whooo said:

    120% - 100% = 20% (I am not 100% sure that 'The Champion' has 120% ability accuracy, but it has more than 100% for sure)
    Basic Maths

    The problem is that in every math class in the world, if you "reduce something by 100%" you've gotten rid of it entirely. 100% is all of the quantity, even if the quantity was 120% of the original value. Kabam is very bad at writing the rules with verbiage that makes sense part 152
    This is false. It is only that way if you reduce it by 100% OF THE TOTAL.

    If you go x +.2x - x you get .2 not 0. This is the equivalent to what they are saying. you have to understand what 100% is coming from, and you are making a very bad assumption.

    What people think it means is x+.2x - (x +.2x), but it does not in any way say that.

    The problem is people only have a very basic understanding of math so they mess up and generalizing things.
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