Abyss Green Goblin - Using Venom the Duck

Just going to post this as a heads up to anyone looking for thoughts on using VTD for abyss GG.
I went in using a 6* R2 unawakened VTD and still ended up using ~10-12 revives. The buffs I had banked going in were 4 power gains, 2 regens, 2 precisions, and 2 furies. I thought the extra power gain would help offset Green Goblin's -40% power gain rate, but in all honesty, it didn't really make any noteworthy difference.
I was trying to cycle special 2s and 3s, but the reduced power gain and the timeframe of the SP2 meant that I ultimately didn't have enough power gain to do both. Using a special 3 then special 2, and back to special 3 was using up far too many skirmish charges, so I just stuck with SP2.
Basic hits were doing ~3-4k damage when toxic armor was up, and critical hits were doing ~15-22k when toxic armor was up. I seemed to have an unusually low crit chance in this fight, oddly enough. This let me take off ~8-12% on average, per revive, reaching the hit cap almost every time.
All in all, if I had to do it over again, I would probably bring Venom, simply for not relying on that special 2 nearly as much. Hopefully VTD will be worth it for the P2099 fight.
Anyways, hopefully this helps someone. Good luck out there!
I went in using a 6* R2 unawakened VTD and still ended up using ~10-12 revives. The buffs I had banked going in were 4 power gains, 2 regens, 2 precisions, and 2 furies. I thought the extra power gain would help offset Green Goblin's -40% power gain rate, but in all honesty, it didn't really make any noteworthy difference.
I was trying to cycle special 2s and 3s, but the reduced power gain and the timeframe of the SP2 meant that I ultimately didn't have enough power gain to do both. Using a special 3 then special 2, and back to special 3 was using up far too many skirmish charges, so I just stuck with SP2.
Basic hits were doing ~3-4k damage when toxic armor was up, and critical hits were doing ~15-22k when toxic armor was up. I seemed to have an unusually low crit chance in this fight, oddly enough. This let me take off ~8-12% on average, per revive, reaching the hit cap almost every time.
All in all, if I had to do it over again, I would probably bring Venom, simply for not relying on that special 2 nearly as much. Hopefully VTD will be worth it for the P2099 fight.
Anyways, hopefully this helps someone. Good luck out there!
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