New Mastery

It would go under Proficiency and it would be called Over Kill. There would be three mastery points for it.

For every hit after the opponent is KO’ed the attacker gains 10%-20% of the damage dealt as health.
LVL 1: 10%
LVL 2: 15%
LVL 3: 20%

If you start a special and the opponent gets KO’ed but you still have hits left in your special could gain up to 20% of the damage you would have dealt after the opponent died as health.

This would be affected by heal block nodes.
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