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Change the revive count in EQ completion pop up reward offers or add more slots for revives

HI Kabam,

Just wanted to ask if its possible to solve this minor (but frustrating) issue.

At the moment, if you buy a Cav offer reward for completing Cav EQ, you get 10 lvl 2 team revives, and 10 lvl 3 revives. amongst other stuff. For around 3k units.

If i remember correctly, its similar in the Uncollected bracket also.

THe issue is this:

team revives are capped at 5......

So as soon as you purchase it, you go straight past the cap and send 5 straight to overflow....youve got 2 weeks to find a use for them, otherwise they rot away.

The single revives dont really do that, as they have a 15 slot in inventory, and lvl 3 revives are hard to come by anyways.

So its mainly the team revives that are the issue.

So......

Is it possible to do one of the folliwng

1) increase the team revive inventory slot to 15. This will allow people to buy the offer and not immediately have to think of a use for the 5 team revives that go into overflow immediately, even if they had zero revives to start with.


2) Change the team revives to 5 lvl 3 team revives, and 5 lvl 2 team revives

3) change the team revives to 5 lvl 1 team revives, 5 lvl 2 team revives, and something else additional to compensate for the loss of the 20% hp, maybe 15 lvl 5 team potions?

I think this would be a fairer way of allowing people to purchase these great offers without being immediately punished for buying them.


Thankyou:)
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