Proposed changes to Iron Fist
- Replace his ability to armour break with armour shatter (can stack)
- Sp3 activates the “Iron Fist buff,” which lasts so long as you don’t get hit and makes all armour shatters indefinite debuffs. (Would also be cool if they changed his animation so when he has this buff his fist glowed)
- Sp1: launching it doubles armour shatters you have on the opponent.
- Sp2: increased crit rate for each armour shatter + final hit deals a burst of energy damage equal to number of shatters, and then consumes the shatters.
I am not familiar enough with the stats of MCOC to know how this would all scale, but I feel this would be at least a positive change to an underwhelming champion. I also think he should have more added to his kit then this, which I have some vague ideas of myself, but wanted to see if we could get a discussion started about this.
So thoughts? What else would you add? Do you think some of my ideas need changing? Or do you have a completely different idea on how you'd buff Iron Fist? Would love to hear some love for improving one of the OG's of MCOC.