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Diablo Solo Synergy Idea

With a potential future buff to the champ, i have a decent idea (IMO) of a solo synergy for diablo. I might not have been the first to have this idea or post it (im not sure), but i think its worthwhile to bring up.
Having diablo on the team could have some sort of benefit for potions used. And this could scale upwards with the rarety of the Diablo. For example, a 3* Diablo could offer a +7.5% increase to any potion or revive used on a single member or whole team. And this could scale to 30% on a 6* version. This could even be used as a bonus feature for the sig ability of the champ but the idea that an unawakened version could have this benefit would be awesome. What does everyone think? i think it would fit the character well considering that he is a master potion brewer
Having diablo on the team could have some sort of benefit for potions used. And this could scale upwards with the rarety of the Diablo. For example, a 3* Diablo could offer a +7.5% increase to any potion or revive used on a single member or whole team. And this could scale to 30% on a 6* version. This could even be used as a bonus feature for the sig ability of the champ but the idea that an unawakened version could have this benefit would be awesome. What does everyone think? i think it would fit the character well considering that he is a master potion brewer
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