Immortal hulk rebalance tune up before his release?

KalantakKalantak Member Posts: 1,300 ★★★★
as the title suggests! can we get basic tune up on immortal hulk as we can clearly see he is fan favortie but lacks a lot to be usable anywhere for act 6 or abyss or labyrinth or even cavalier difficulty properly! in my suggestion
- he needs longer rage duration
- guranteed stun on sp1
- little less direct damage back
- less duration on immortality cool down
- longer unblockable and immortal duration
- and basic stats upgrade like block prof, crit rate, attack, armor

Comments

  • KalantakKalantak Member Posts: 1,300 ★★★★
    oh yeh and slightly faster animations on basics and heavy attack. he looks like he is fighting in slow mo some combos
  • CrcrcrcCrcrcrc Member Posts: 7,966 ★★★★★
    Kalantak said:

    oh yeh and slightly faster animations on basics and heavy attack. he looks like he is fighting in slow mo some combos

    I think that the basic and heavy attacks should be left alone. They are awesome
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  • CrcrcrcCrcrcrc Member Posts: 7,966 ★★★★★
    War_Bird said:

    Crcrcrc said:

    Kalantak said:

    oh yeh and slightly faster animations on basics and heavy attack. he looks like he is fighting in slow mo some combos

    I think that the basic and heavy attacks should be left alone. They are awesome
    They need to have a longer range though, but the animations would stay the same
    Why? They work just fine
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  • CrcrcrcCrcrcrc Member Posts: 7,966 ★★★★★
    War_Bird said:

    Crcrcrc said:

    War_Bird said:

    Crcrcrc said:

    Kalantak said:

    oh yeh and slightly faster animations on basics and heavy attack. he looks like he is fighting in slow mo some combos

    I think that the basic and heavy attacks should be left alone. They are awesome
    They need to have a longer range though, but the animations would stay the same
    Why? They work just fine
    I don’t know if it’s been changed, but while in the CCP many people were having trouble chaining mediums off his SP1 & landing his heavy attack. Maybe they’ve been tweaked since tho
    I have no problems and I have been messing around with him for a while
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★
    Kalantak said:

    oh yeh and slightly faster animations on basics and heavy attack. he looks like he is fighting in slow mo some combos

    Animations aren’t the issue, it’s the game mechanics
  • ContestNoviceContestNovice Member Posts: 8
    Judging from the reaction of the content creators on youtube who are part of the CCP seems pretty damning for the immortasl hulk. His animations and the rage system seems great for burst damage. but it just looks like no matter how well your play the character you are coming away at a loss from fight to fight because there is no sustainable way to play him. Personally I'v not played around with character, but i kind of dont want to if that is the feedback you get from experienced players
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★

    Judging from the reaction of the content creators on youtube who are part of the CCP seems pretty damning for the immortasl hulk. His animations and the rage system seems great for burst damage. but it just looks like no matter how well your play the character you are coming away at a loss from fight to fight because there is no sustainable way to play him. Personally I'v not played around with character, but i kind of dont want to if that is the feedback you get from experienced players

    I’ve reached out across the CCP. Very disappointed
  • CrcrcrcCrcrcrc Member Posts: 7,966 ★★★★★
    I think for sustainability, they should give him a little health bump every time the rage stacks expire, that increases with how many stacks are expiring.
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★
    Crcrcrc said:

    I think for sustainability, they should give him a little health bump every time the rage stacks expire, that increases with how many stacks are expiring.

    I’d rather keep the health damage as is and make ending a combo in an L mean something, give him some utility.
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★
    I watched Seatin play him. Honestly, there is a strategy going in. Are you in for smash or in for gamma radiation.

    The sp3 gives you +15. If you go in ending combos on L and hit sp3 first you most likely will have 100 gamma radiation well before you become immortal, thereby you’ll regenerate almost full.

    If you always go in tryin to SP2 and then smash you will never gain health.

    Problem is the hulk smashes and they made his so2 play style too much fun. If you play him like I said you probably will year through more content. I can solo ROL WS with an R3 4*, FWIW playing like that in about 300+ hits.

    Still needs work
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