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Add additional end of match stats

I recommend adding additional "end of match" stats to help further develop summoners skillset, drive additional competition and harness their appreciation for the game. I believe this would be fairly simple considering the data is most likely being collected, stored, and used for developers therefore to add certain fields and create a more robust spreadsheet to display at the end of each match could be completed without much additional funding or effort.

Currently Summoners receive limited statistical data at the end of each match to include the following four fields: Successful hits, Successful combos, Hits received, and Highest combo. While this pertinent information is helpful it is quite lacking in capturing the details of the match. I recommend the following categories be included into the end of match stats either grouped in the overarching category or broken down even further to include incoming and outgoing. Additionally, it may be worth asking the players what data they would like displayed and gathering their input to proceed forward as I'm sure there are additional factors to consider all with the ultimate goal of Summoner skill improvement and overall game satisfaction.

1. Critical Damage Total - Highest Critical Hit
2. Damage Over Time Total - Incinerate Damage, Poison Damage, Bleed Damage, etc
3. Energy/Physical Damage Total - Nodes Damage
4. Block Proficiency Damage Total - Blocked Hits Total
5. Dexterity Total - Damage following dexterity
6. Parry Total - Damage while stunned
7. Intercept Total - Intercept Damage Total
8. Special Attack Damage - Sp1 Damage, Sp2 Damage, Sp3 Damage
9. Synergy Supported Damage/Enhancement
10. Power Gain Rate - Power Reduction Rate

Keep in mind competitors thrive on statistical data. Think of football players who take a sense of pride in the yards, touchdowns, catches, tackles, etc. Additionally, the fans of said players are enamored by these stats and use them as a sense of knowledge, and most recently with the introduction of fantasy football, a source of entertainment that has grown into it's own revenue producing industry. Furthermore, the football team owners use these numbers to gauge salaries, which in MCOC could support sponsorship of loyal streamers, increased pay for specific content developers, etc.

If you do incorporate this into the game, which I believe you will as I've stated just how easy I believe it will be and given you a brilliant idea to progress the game, it would be most appreciated to maybe include a "- 6 Star Daddy" plug of some kind to show gratitude my way. Just a thought.
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