Due to issue with the "Not Another Anime Reference" Solo Event, we will be disabling the event for the time being. We will return the event at a future date when the issues have been resolved. We apologize for the inconvenience.
**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
Perfectly Balanced Incursion Nodes

What combo of nodes have you faced in incursions, which on first impression seem like they're going to be a disaster, but are ultimately perfectly balanced when you're in the fight?
My example is Rage + Tranquility.
Rage = each hit that exceeds 2.5% gives the defender a fury buff. At 5+ fury buffs they are completely unblockable
Tranquility = every 15 seconds all buffs and debuffs are removed and 100% power lost.
Chances are that once you face this with modifiers every hit will exceed 2.5%, which means 5 hits and your opponent is unblockable. However, all those furies will drop off at the end of 15 seconds and they will no longer be unblockable. Basically, 5 hits... evade out 15 seconds, rinse and repeat until opponent dead.
(Let's assume that champ choice isn't an option... you can't just say bring a nullify champ in the above example).
My example is Rage + Tranquility.
Rage = each hit that exceeds 2.5% gives the defender a fury buff. At 5+ fury buffs they are completely unblockable
Tranquility = every 15 seconds all buffs and debuffs are removed and 100% power lost.
Chances are that once you face this with modifiers every hit will exceed 2.5%, which means 5 hits and your opponent is unblockable. However, all those furies will drop off at the end of 15 seconds and they will no longer be unblockable. Basically, 5 hits... evade out 15 seconds, rinse and repeat until opponent dead.
(Let's assume that champ choice isn't an option... you can't just say bring a nullify champ in the above example).
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