Can We Stop With The “Need To Count” Nodes?
Zeronaut81
Member Posts: 290 ★★
Nodes like thermostat aren’t fun additions to gameplay. The Ghost Rider boss on cav eq 2.1 is just not fun. Having to keep an eye on the brute force timer, the power sting timer, the extra long hard knock life timer already requires some attention be taken away from the match. Throwing in a hit counter to actively manage further erodes immersion.
Nodes like thermostat are not hard, but they’re not fun. They seem to be popping up a lot in recent content, and they really take attention away from the match in order to check up on the little counter in the top left of the screen.
There has been so much fun, creative, and challenging content released lately. Most fights feel fresh, fair, and really grab your attention. Nodes like thermostat run counter to the great changes in mcoc’s recent game design. When you’re punished for not blocking enough, it’s a pretty poor way to reward skilled play. And it makes matches feel like a chore.
Nodes like thermostat are not hard, but they’re not fun. They seem to be popping up a lot in recent content, and they really take attention away from the match in order to check up on the little counter in the top left of the screen.
There has been so much fun, creative, and challenging content released lately. Most fights feel fresh, fair, and really grab your attention. Nodes like thermostat run counter to the great changes in mcoc’s recent game design. When you’re punished for not blocking enough, it’s a pretty poor way to reward skilled play. And it makes matches feel like a chore.
Post edited by Kabam Ahab on
37
Comments
But seriously .. ghost rider was NOT the problem this month ... he was sooooo easy ..
(yes, that was a one shot with doom, combo got broken as I ate 1 attack I think ... )
Used ghost another time ... can't remember who else I used .. all 1 shots .. several different champs.
Now, if we want to discuss annoying bosses .. let's talk Jane foster .. :P LOL
This node is perfect, you can try to bring a one sided counter and play with the combo. Or bring a double immune champ and smash it.
If you don’t bring either counters then I’d suggest ranking one up.
There’s ways to keep the debuffs on basically you have to pressure her in the corner so she’s attacking with lights, heavies and specials, use your heavies to bait specials etc...I liked it, fast paced, rhythm based fights are the best ones for me. Plus that deadpool side quest last month meant re-parry technique is locked down 100%.
I kinda agree on pressure gauge though. There was an entire act 7 path (I think) I found way more tedious than gr. that fight was ok really, just used colossus.