**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Really hoping next update brings improvement to game performance/combat input accuracy
hungryhungrybbq
Posts: 2,118 ★★★★★
I don't know the technical terms, but best I can describe my occasional combat issues this month is... There seems to be a delay that occurs from when the AI has registered a strike making contact with my hit box and when it's visually manifested as movement. One example is what I think folks often refer to as "parry is off". With some opponents/some backgrounds, sometimes their attack seems to trigger a very slight visual hiccup which results in "missing a parry" on the too late side of things (eat a combo). I don't really see the attack happen. There's a visual hiccup and the first real animation I see is my champ entering into a I've been hit posture without having really seen an attack coming.
I went on to test something after noticing this. Against certain defenders.. I started hitting the block input what visually appears to me to be ridiculously early.. like a full half second early. And it's registering as a parry. I'll try to get footage if no one knows what I'm talking about. Like, tap block.. half a second goes by.. opponent visually completes attack (cannot see them start it) and becomes stunned along with parry call out. Something is definitely off. A parry should have the block input be registered just a hair before the strike would register as a hit, or even near simultaneous. Not a full half second before.
I went on to test something after noticing this. Against certain defenders.. I started hitting the block input what visually appears to me to be ridiculously early.. like a full half second early. And it's registering as a parry. I'll try to get footage if no one knows what I'm talking about. Like, tap block.. half a second goes by.. opponent visually completes attack (cannot see them start it) and becomes stunned along with parry call out. Something is definitely off. A parry should have the block input be registered just a hair before the strike would register as a hit, or even near simultaneous. Not a full half second before.
Post edited by Kabam Ahab on
11
Comments
1st your champ stops responding and it is like you don't even tap your screen anymore, it only fixes for me when I pause game or lock phone and unlock it immediately.
2nd just missed inputs like randomly throw heavies mid combo without you even trying sth like tha, or while you tapping, some inputs get lost like when you try to slow down combo but it is definetely not that it's just like a light attack never got registered and you end up doing o 4 hit combo instead of a 5 hit combo for example.
I definitely have more things happened to me like screen freezing for a second or so and yeah it could be my phone but I don't get that type of lag and problems in any other game I play so I don't know what to think anymore.
Had some dropped inputs too, but I'm 90% sure that was chinese-food related.
https://youtu.be/HW2RSY70wSc