**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Double buff idea for groot and king groot
Reecespieces101
Posts: 221 ★
Groot
Stats based on rank 5 4 star
Passive
Thick bark and a lack of real blood provide a 50% poison and bleed immunity
Strong roots and bark grant a 5% chance to take no damage from a attack
Basic hits
The gentle giants calm nature is affected by violence giving a 30% chance to get a pacifist charge on any hit to him or the opponent
Pacifist
Limit of 20 charges
After 10 pacifist charges are gained dash back and hold block to go in frenzy
If hit at 20 charges go into frenzy
Frenzy
Last 15 seconds
Bonuses include
1 fury granting 15% of attack per charge
1 cruelty granting 100 crit damage per charge
2% of max power is gained per charge
Sp1
Place a slow lasting 10 seconds
Inflict a non stack armour break lasting 20 seconds reducing armour by 1750
This is paused in frenzy
Sp2
Regen up to 0% +5% of max health is healed per #guardian on the team
This attack is unlockable and automatically activates frenzy
Sp3
Groot is join by rocket
5% per pacifist charge or 100% in frenzy to inflict a bleed for 100% of groots attack for 5 seconds
Sig
Groots power grows granting
1-5 more pacifist charges max depending on sig
10-100 crit point per pacifist charge while in frenzy
Synergy's
Guardians of the galaxy
All most be on the team to activate
Star-lord 50% of combo is carried to the next fight
Gamora duration of buffs increase by 50%
Drax 1% chance per hit on the combo meter to inflict a 3 second bleed dealing 30% of base damage
Rocket raccoon 100% chance to activate a fury on the sp2 increasing attack by 50% of base damage
Groot 30% additional chance to get a pacifist charge
Teammate's
5% perfect block chance
With star-lord
Teammates
5% perfect block chance
with gamora
Teammates
5% perfect block with drax
Inseparable
10% special damage
With rocket
This is a unique synergy
Nemesis
10% attack
With Ronan, thanos, king groot
Stats based on rank 5 4 star
Passive
Thick bark and a lack of real blood provide a 50% poison and bleed immunity
Strong roots and bark grant a 5% chance to take no damage from a attack
Basic hits
The gentle giants calm nature is affected by violence giving a 30% chance to get a pacifist charge on any hit to him or the opponent
Pacifist
Limit of 20 charges
After 10 pacifist charges are gained dash back and hold block to go in frenzy
If hit at 20 charges go into frenzy
Frenzy
Last 15 seconds
Bonuses include
1 fury granting 15% of attack per charge
1 cruelty granting 100 crit damage per charge
2% of max power is gained per charge
Sp1
Place a slow lasting 10 seconds
Inflict a non stack armour break lasting 20 seconds reducing armour by 1750
This is paused in frenzy
Sp2
Regen up to 0% +5% of max health is healed per #guardian on the team
This attack is unlockable and automatically activates frenzy
Sp3
Groot is join by rocket
5% per pacifist charge or 100% in frenzy to inflict a bleed for 100% of groots attack for 5 seconds
Sig
Groots power grows granting
1-5 more pacifist charges max depending on sig
10-100 crit point per pacifist charge while in frenzy
Synergy's
Guardians of the galaxy
All most be on the team to activate
Star-lord 50% of combo is carried to the next fight
Gamora duration of buffs increase by 50%
Drax 1% chance per hit on the combo meter to inflict a 3 second bleed dealing 30% of base damage
Rocket raccoon 100% chance to activate a fury on the sp2 increasing attack by 50% of base damage
Groot 30% additional chance to get a pacifist charge
Teammate's
5% perfect block chance
With star-lord
Teammates
5% perfect block chance
with gamora
Teammates
5% perfect block with drax
Inseparable
10% special damage
With rocket
This is a unique synergy
Nemesis
10% attack
With Ronan, thanos, king groot
0
Comments
Stats
Based off a 4 star rank 5 with no masterys
21089 health
833 attack
21.3% chance to crit
173.0% crit damage
Armor 17%
67% block proficiency
Passive
Being part plant, poison has a hard time affecting him dealing 70% less damage and cleansing the poison after 3 seconds
King groot might be part tree but he still can get hurt when cut, take 90% less damage and bleeds last for 50% less time
During a bleed, regen is reduced by 100% due to his body cleansing the bleeding areas
Self regenerating body part grants immunity to armour break and shatter
Begin the fight with 3 fury's granting 300 attack lasting till 20 hits on his combo meter then go on cool down for 10 seconds
When these fury's come back gain +1 fury
Heavy
Armor break the enemy for 30 seconds reducing armour by 500 this can not stack if the opponent is below a bar of power
Refresh any armor breaks
Sp1
Armor break the opponent for 3000 lasting 30 seconds this can not stack
Sp2
Inflict a poison lasting 10 seconds and dealing 416.5 damage
This inflicts a another poison for each fury on king groot
Sp3
King groot consumes all fury's on him and turns them into 3 percent regen a fury
Sig
While on cool down king groot focuses on repair and regenerates 4078 health over the cooldown
All debuffs on the opponent gain 10 to 30% more potency
Synergy's
Long live the kings
With black panther classic and civil war, namor, and kingpin
Gain a fury when the fight starts granting 25% attack
Are you me or am I you?
With groot
Groot each pacifist charge grants 1% attack
King groot gains 1 additional fury when the fight starts
I don't even know you
With rocket
Rocket gains 3% crit damage for each hit on the combo up to 100 hits
King groot gains 10% fury potency
Nemesis
Groot
10% attack to everyone on the team
Recommend masterys
Double edge and liquid courage
King groot gains a decent boost from these since he doesn't rely on special and is immune to bleed and poison while also getting good regen with awakened ability
Despair
King groot keeps a lot of debuffs on the opponent including poison
Parry at high rank
King groot has good block proficiency and heavys are almost essential to keeping the damage so strong parry skills are a most have
Willpower
Its nice to have this one since due to a very large health pool potions can be very costly for a full restore this mastery's can give free healing in certain situations