Bad EQ 2.1 Map Design

mitchy231mitchy231 Member Posts: 46
edited April 2021 in General Discussion
Kind of a bad EQ Map 2.1 design. I now have to take 6 paths instead of the normal 5 to get to 100%. I ran my 5 paths and have 98% map completion. So now I need to run it again for one empty node at the very beginning at the bottom. The bottom node is completely pointless. If I would have started with that path first it would have made more sense as I would then have not gone to the same section twice, but since I went left to right, it allows you to teleport from the left and right sides to all sections of the map.

Just a bad design in my opinion. You can see the screenshot below.

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