**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Civil Warrior advice
Sidd777
Posts: 161 ★
So I just pulled a 5 star Civil Warrior yesterday and was thinking about taking him up. I know he's gotten a low better after his buff, but I was wondering how practical he is to play with the need to constantly dash back and hold back. Any advice on how to ideally play him / masteries that he benefits from?
Post edited by Kabam Porthos on
0
Comments
Same with his Defence. Try to play with him.
I find the dash back and hold block for 1.2 second a pain.
Not sure about taking him to rank 4
They could've just given him a damage boost per AU buff. No need for a refresh even; just needed to make the damage boost good enough. Oh, and the immunity to nullify ofcourse.
No change to playstyle. No change to utility. Just a simple buff that works.