The RNG element of the side quest is really annoying

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Comments

  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    SWORD78 said:

    Agreed. Basing valuable rewards like 6* shards on RNG is absurd. Some players will be able to form 1 or maybe even 2 6* champs purely by having good luck while others get shafted with resources they might not need. It just doesn't make any sense.

    Why is the line drawn between RNG being fine for crystals but bad for events?

    The loss for crystals is arguably worse, and higher odds to lose. What's better? A 3* you'll never use, or T4B which you need to use to rank up your 6*

    But it’s different when we need to get guaranteed in order to get Crystals which are RNG

    If Event Quests rewards were RNG wouldn’t that suck
    If Story Quest Rewards were RNG wouldn’t that suck
    I think many don't realize that we can like rng in some aspect but not in all of them. If you get a birthday gift, there is a chance that you may or may not like that gift. But if getting a gift itself is a chance, that would suck.
  • DJMNHDJMNH Member Posts: 723 ★★★
    Kabam be like one month good side quest, other month useless.

    please stop this nonsense, this month has been absolutely annoying. pathetic rewards in comparison to the task.

    you guys still got many days left, kindly buff up the side quest
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