By considering synergy, utilities, damage output, immunity, prestige and some tricky fights, Nick Fury + Doom + Warlock + Havok + Cosmic Ghost Rider/Red Magneto is the best combination in my opinion:Nick Fury:1. Can counter champs with high physical resistance or evades, and Thing;2. Can also be used for Do-You-Bleed or any similar nodes requiring bleed as the major damages; 3. His team synergy (10% increase damage output for hero champs) is nice to have; 4. Second life is a great security for occasional mistakes;5. His damage output is really high;6. Immune to stun on his second life;7. His prestige is not bad.Doom:1. High damage output;2. Awesome power-bar control;3. Fighting style is really satisfying (chocked opponents get stun while you’re charging heavy) for life cycle node or any nodes requiring heavy attack to refresh but may reduce the stun duration overtime;4. Great block proficiency and armor rating;5. Auto-block triggered during Aura of haazareth after SP1 sometimes could be your safeguard;6. His Non-contact light attacks can be useful to against morning star or Korg;7. His team synergy gives him 40% more attack if he is the last survivor;8. Immune to shock and armor break;9. His prestige is very high.Warlock:1. Infection triggers AAR which is really nice;2. Infinite armor buff makes him a great counter for Havok;3. Infection triggers passive heal block and power burn, making him a great counter for Mr. Sinister or any nodes provide massive healing for the opponents;4. SP2 damage output is decent;5. As a robot, he is immune to bleed, poison and even ColdSnap! He can also be a great option for node requiring robot (otherwise control is revised);6. His prestige is not bad.Havok:1. Awesome energy resistance;2. Has several non-contact basic attacks which is great to counter Korg;3. Stacking plasma debuffs on opponents can block the healing (combine with despair mastery setting);4. As long as the opponents haven’t armor buff, his SP damage output is insane;5. Immune to Incinerate, and can tolerate shock and ColdSnap due to his high energy resistance (sometimes these debuffs can even give him healing if you have Will Power mastery);6. His prestige is not badCosmic Ghost Rider/Magneto:I think either one is great. Both have great damage output, immunity, and can trigger armor break on opponents; Cosmic ghost rider can be used to counter majority of Tech champs and Magneto is also a nightmare for most of the Tech champs. But if you care about prestige, CGR is better than Magneto.I don’t think there is any major “dead corner” being left by bringing above team, unless there are global nodes requiring specific type of champs like Variants~
By considering synergy, utilities, damage output, immunity, prestige and some tricky fights, Nick Fury + Doom + Warlock + Havok + Cosmic Ghost Rider/Red Magneto is the best combination in my opinion:Nick Fury:1. Can counter champs with high physical resistance or evades, and Thing;2. Can also be used for Do-You-Bleed or any similar nodes requiring bleed as the major damages; 3. His team synergy (10% increase damage output for hero champs) is nice to have; 4. Second life is a great security for occasional mistakes;5. His damage output is really high;6. Immune to stun on his second life;7. His prestige is not bad.Doom:1. High damage output;2. Awesome power-bar control;3. Fighting style is really satisfying (chocked opponents get stun while you’re charging heavy) for life cycle node or any nodes requiring heavy attack to refresh but may reduce the stun duration overtime;4. Great block proficiency and armor rating;5. Auto-block triggered during Aura of haazareth after SP1 sometimes could be your safeguard;6. His Non-contact light attacks can be useful to against morning star or Korg;7. His team synergy gives him 40% more attack if he is the last survivor;8. Immune to shock and armor break;9. His prestige is very high.Warlock:1. Infection triggers AAR which is really nice;2. Infinite armor buff makes him a great counter for Havok;3. Infection triggers passive heal block and power burn, making him a great counter for Mr. Sinister or any nodes provide massive healing for the opponents;4. SP2 damage output is decent;5. As a robot, he is immune to bleed, poison and even ColdSnap! He can also be a great option for node requiring robot (otherwise control is revised);6. His prestige is not bad.Havok:1. Awesome energy resistance;2. Has several non-contact basic attacks which is great to counter Korg;3. Stacking plasma debuffs on opponents can block the healing (combine with despair mastery setting);4. As long as the opponents haven’t armor buff, his SP damage output is insane;5. Immune to Incinerate, and can tolerate shock and ColdSnap due to his high energy resistance (sometimes these debuffs can even give him healing if you have Will Power mastery);6. His prestige is not badCosmic Ghost Rider/Magneto:I think either one is great. Both have great damage output, immunity, and can trigger armor break on opponents; Cosmic ghost rider can be used to counter majority of Tech champs and Magneto is also a nightmare for most of the Tech champs. But if you care about prestige, CGR is better than Magneto.I don’t think there is any major “dead corner” being left by bringing above team, unless there are global nodes requiring specific type of champs like Variants~ That was thorough lol. You’d pick havok over colossus and cgr over corvus?
By considering synergy, utilities, damage output, immunity, prestige and some tricky fights, Nick Fury + Doom + Warlock + Havok + Cosmic Ghost Rider/Red Magneto is the best combination in my opinion:Nick Fury:1. Can counter champs with high physical resistance or evades, and Thing;2. Can also be used for Do-You-Bleed or any similar nodes requiring bleed as the major damages; 3. His team synergy (10% increase damage output for hero champs) is nice to have; 4. Second life is a great security for occasional mistakes;5. His damage output is really high;6. Immune to stun on his second life;7. His prestige is not bad.Doom:1. High damage output;2. Awesome power-bar control;3. Fighting style is really satisfying (chocked opponents get stun while you’re charging heavy) for life cycle node or any nodes requiring heavy attack to refresh but may reduce the stun duration overtime;4. Great block proficiency and armor rating;5. Auto-block triggered during Aura of haazareth after SP1 sometimes could be your safeguard;6. His Non-contact light attacks can be useful to against morning star or Korg;7. His team synergy gives him 40% more attack if he is the last survivor;8. Immune to shock and armor break;9. His prestige is very high.Warlock:1. Infection triggers AAR which is really nice;2. Infinite armor buff makes him a great counter for Havok;3. Infection triggers passive heal block and power burn, making him a great counter for Mr. Sinister or any nodes provide massive healing for the opponents;4. SP2 damage output is decent;5. As a robot, he is immune to bleed, poison and even ColdSnap! He can also be a great option for node requiring robot (otherwise control is revised);6. His prestige is not bad.Havok:1. Awesome energy resistance;2. Has several non-contact basic attacks which is great to counter Korg;3. Stacking plasma debuffs on opponents can block the healing (combine with despair mastery setting);4. As long as the opponents haven’t armor buff, his SP damage output is insane;5. Immune to Incinerate, and can tolerate shock and ColdSnap due to his high energy resistance (sometimes these debuffs can even give him healing if you have Will Power mastery);6. His prestige is not badCosmic Ghost Rider/Magneto:I think either one is great. Both have great damage output, immunity, and can trigger armor break on opponents; Cosmic ghost rider can be used to counter majority of Tech champs and Magneto is also a nightmare for most of the Tech champs. But if you care about prestige, CGR is better than Magneto.I don’t think there is any major “dead corner” being left by bringing above team, unless there are global nodes requiring specific type of champs like Variants~ That was thorough lol. You’d pick havok over colossus and cgr over corvus? CGR covers bleed and incinerate immunity, and havok is there for energy based fights. This team has power control, high damage, immunity, and is very practical. Would probably switch havok for beardo or torch though
But yeah torch is probably better for energy resistance, beardo just has insane block prof