Captain America WWII Rework Idea
Jonoadeloye
Member Posts: 66 ★
Captain America
Science
Duplicate Ability: (I Can Do This All Day)
Captain America has a 100% chance to resist unblockable attacks and takes max 300 damage from any opponent when blocking.(Max sig).
100 men: As Captain America takes down an opponent, he gains +10 Hero charges. If he defeats a villain or mystic champion he gains +20 instead. Max per fight is 20.
Upon reaching a certain amount of charges gain the following abilities.
10 hero charges:+10% attack and +5% bleed potency
20 hero charges:+20% attack and +10% bleed potency
30 hero charges:+30% attack and +15% bleed potency
40 hero charges:+40% attack, +20% bleed potency and 10% ability accuracy reduction
50 hero charges:+50% attack, +25% bleed potency and 15% ability accuracy reduction
60 hero charges:+60% attack, +25% bleed potency and 20% ability accuracy reduction
70 hero charges:+70% attack, +25% bleed potency and 25% ability accuracy reduction
80 hero charges:+80% attack, +25% bleed potency and 30% ability accuracy reduction
90 hero charges:+90% attack, +25% bleed potency and 35% ability accuracy reduction
100 hero charges:+100% attack, +25% bleed potency and 40% ability accuracy reduction
Animations:
Basic attacks-
1st medium- Captain America jumps towards the opponent head first, using his shield to knock them backwards while protecting his head.
2nd medium- Captain America dropkicks his opponent.
1st light- Captain America thrusts his opponent in the stomach.
2nd light- Captain America swings for his opponents face.
3rd light- Captain America knees his opponent with a jump to the jaw
4th light- Captain America uses both hands to cut across his opponents body.
Heavy Attack- Captain America knocks the opponent with his shield, punches them then uppercuts them with his shield.
Special Attacks:
SP1-The old SP2 is now SP1 and deals less damage.This no longer gives bleed but stuns the opponent for 3 seconds and puts a fatigue debuff on the opponent.
SP2- Captain America uses the Ground to ricochet his shield into the opponent catches it mid air, and pummels them with his shield.
This gives bleed doing 3/4 of Captain Americas attack and stunning the opponent for 3 seconds. Hits from this special have 10% chance to be critical, increasing with every 10 Hero Charges.
SP3-Captain America throws his shield at the opponent 4 times in quick succession, then one last time gives one powerful throw to the opponent. This gives stun for 4 seconds and each hit has a 20% chance to give critical bleed for 4 seconds.
Synergies:
Got Heart- Spider-Man Stark enhanced, Captain America WWII, Spider- Gwen, Spider-Man( Miles Morales)
Stark- Increases poise stack limit to 15
Gwen-All hits are critical while the opponent is slowed
Miles-/Ill put this in after making a rework for him/
Avengers Assemble- CAWWII, Iron Man(classic), Hulk(classic), Black Widow(classic), Thor(classic), Hawkeye.
Captain America- Heavy attacks have a 25% chance to inflict slow for each avenger on the team(Inc himself).
Hulk-Furies gain+10% potency for each avenger on the team. (Inc himself)
Black Widow-Ability accuracy is increased by 10% for each avenger on the team. (Inc herself)
The others i will do when i have reworked them.
Legacy-CAWWII, Falcon, Winters soldier.
Captain America- Gain up to 130 Hero Charges
Falcon- Locked on cooldown is decreased to 4 seconds.
Winter Soldier-/Ill do after a rework/
Thanks for reading, who should i do next?
Anything that needs to be changed?
Science
Duplicate Ability: (I Can Do This All Day)
Captain America has a 100% chance to resist unblockable attacks and takes max 300 damage from any opponent when blocking.(Max sig).
100 men: As Captain America takes down an opponent, he gains +10 Hero charges. If he defeats a villain or mystic champion he gains +20 instead. Max per fight is 20.
Upon reaching a certain amount of charges gain the following abilities.
10 hero charges:+10% attack and +5% bleed potency
20 hero charges:+20% attack and +10% bleed potency
30 hero charges:+30% attack and +15% bleed potency
40 hero charges:+40% attack, +20% bleed potency and 10% ability accuracy reduction
50 hero charges:+50% attack, +25% bleed potency and 15% ability accuracy reduction
60 hero charges:+60% attack, +25% bleed potency and 20% ability accuracy reduction
70 hero charges:+70% attack, +25% bleed potency and 25% ability accuracy reduction
80 hero charges:+80% attack, +25% bleed potency and 30% ability accuracy reduction
90 hero charges:+90% attack, +25% bleed potency and 35% ability accuracy reduction
100 hero charges:+100% attack, +25% bleed potency and 40% ability accuracy reduction
Animations:
Basic attacks-
1st medium- Captain America jumps towards the opponent head first, using his shield to knock them backwards while protecting his head.
2nd medium- Captain America dropkicks his opponent.
1st light- Captain America thrusts his opponent in the stomach.
2nd light- Captain America swings for his opponents face.
3rd light- Captain America knees his opponent with a jump to the jaw
4th light- Captain America uses both hands to cut across his opponents body.
Heavy Attack- Captain America knocks the opponent with his shield, punches them then uppercuts them with his shield.
Special Attacks:
SP1-The old SP2 is now SP1 and deals less damage.This no longer gives bleed but stuns the opponent for 3 seconds and puts a fatigue debuff on the opponent.
SP2- Captain America uses the Ground to ricochet his shield into the opponent catches it mid air, and pummels them with his shield.
This gives bleed doing 3/4 of Captain Americas attack and stunning the opponent for 3 seconds. Hits from this special have 10% chance to be critical, increasing with every 10 Hero Charges.
SP3-Captain America throws his shield at the opponent 4 times in quick succession, then one last time gives one powerful throw to the opponent. This gives stun for 4 seconds and each hit has a 20% chance to give critical bleed for 4 seconds.
Synergies:
Got Heart- Spider-Man Stark enhanced, Captain America WWII, Spider- Gwen, Spider-Man( Miles Morales)
Stark- Increases poise stack limit to 15
Gwen-All hits are critical while the opponent is slowed
Miles-/Ill put this in after making a rework for him/
Avengers Assemble- CAWWII, Iron Man(classic), Hulk(classic), Black Widow(classic), Thor(classic), Hawkeye.
Captain America- Heavy attacks have a 25% chance to inflict slow for each avenger on the team(Inc himself).
Hulk-Furies gain+10% potency for each avenger on the team. (Inc himself)
Black Widow-Ability accuracy is increased by 10% for each avenger on the team. (Inc herself)
The others i will do when i have reworked them.
Legacy-CAWWII, Falcon, Winters soldier.
Captain America- Gain up to 130 Hero Charges
Falcon- Locked on cooldown is decreased to 4 seconds.
Winter Soldier-/Ill do after a rework/
Thanks for reading, who should i do next?
Anything that needs to be changed?
9
Comments
Avengers Assemble: Thor, Iron Man.
Thor- +10% physical resistance for each avenger on the team. (Inc himself)
Iron Man- Armour ups and fury gain +5% potency for each avenger on the team. (Inc himself)