Dim or recolor successful strike flashes
GoldenArchivist
Member Posts: 14 ★
I've seen that the successful strike of all characters' attacks is one of the brightest white animations in the game. In an otherwise dim room, that alone can act like a noticable slow strobe light during combos, cutting through the ambient illumination. Please consider dimming it. Balance the lumens to something visible, but closer to the ambient light of the scenery.
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