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Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Miles Morales Rework Idea
Jonoadeloye
Posts: 66 ★
Spider-Man (Miles Morales)
Science
Duplicate Ability: (With great ability comes great acountability)
Great Ability (below 50%): Critical rating is increased by X for each spidersense charge and miles gains precision when activating Venom Blast.
Great Accountabillity(above 50%): Invisibility generates 2x its normal power and each miss gives the opponent fatigue lasting 3 seconds.
Passive- Miles has a 10% chance to evade incoming attacks (disabled when blocking).
On Command:
Dash back and hold block for 1.2 seconds to activate invisibility. Invisibility gives incoming attacks a 100% chance to miss for 7 seconds then goes on cooldown for 10 seconds. Each miss from the opponent grants a spider sense charge. Spider sense charges last for the duration of the fight. Spider sense charges grant;
+5% chance to evade incoming attacks.(When not blocking)
+7% attack rating.
+4% combat power rate
Charge heavy for 1.2 seconds to activate venom blast. Venom Blast lasts for 12 seconds. When venom blast is active grant;
-Power burn the opponent for 5% of max power per hit
-Deal additional energy damage equal to 30% of Miles' attack damage dealt
-Slow the opponent for 4 seconds on medium.
Animations
1st Medium- Miles web rushes his opponent ( Spider-man ps4)
2nd Medium- Miles uses webs and his feet to bounce of the opponent
1st Light- A kick to his opponents feet
2nd light- a punch to the stomach
3rd light- a roundhouse kick to the skull
4th light- a double handed knock to the opponents skull in downward motion (like in Spiderman mile morales ps5)
Heavy Attack- Thwip to the opponents legs, tripping them then kicking them in the chest.
Special Attacks-
SP1- a jump kick of the opponent then a web strike to their feet. (similar to stark spiderman)
This applies stun for 2 seconds, and activates invisibility.
SP2-Miles swing kicks his opponents face, then venom strikes the opponent with his fist.
This activates venom blast, gives shock dealing X damage over 10 seconds. When shock is applied, the opponents chance at gaining a buff is reduced to 10%. Activating venom blast refreshes the shock. max stack:5
SP3- This is the scene from into the spiderverse where miles puts his hand on kingpin and venom Strikes him, then swings him around and throws him into a wall.
This Activates both Venom Blast and Invisibility, gives shock and stuns the opponent for 4 seconds.
Synergies:
Get back up- all spider people.
Miles- All debuffs last 2X longer and gain +10% for each spider-person on the team.
Classic- /Ill do after a rework/
Ham- Porker Poppers are doubled.
Stark- Non-Critical hits refresh all debuffs and inflict slow when at 10 poise charges.
Stealth- Passive debuffs gain 2X length and potency.
Symbiote- /Ill do after a rework/
Gwen- Spider-sense max charges are increased to 10.
Spider-people-Kingpin, Miles, Gwen.
Kingpin- Rage cooldown halved.
Miles- Power burn is increased from 5% to 12%
Gwen- Gain precision when activating trap/hunter spider.
Miles would also have updated base attack.
Thanks for reading. Next is OG Spidey/ OG Iron Man/ Sup Iron Man/ Hawkeye/ Winter Soldier.
Anything that needs to be changed?
Science
Duplicate Ability: (With great ability comes great acountability)
Great Ability (below 50%): Critical rating is increased by X for each spidersense charge and miles gains precision when activating Venom Blast.
Great Accountabillity(above 50%): Invisibility generates 2x its normal power and each miss gives the opponent fatigue lasting 3 seconds.
Passive- Miles has a 10% chance to evade incoming attacks (disabled when blocking).
On Command:
Dash back and hold block for 1.2 seconds to activate invisibility. Invisibility gives incoming attacks a 100% chance to miss for 7 seconds then goes on cooldown for 10 seconds. Each miss from the opponent grants a spider sense charge. Spider sense charges last for the duration of the fight. Spider sense charges grant;
+5% chance to evade incoming attacks.(When not blocking)
+7% attack rating.
+4% combat power rate
Charge heavy for 1.2 seconds to activate venom blast. Venom Blast lasts for 12 seconds. When venom blast is active grant;
-Power burn the opponent for 5% of max power per hit
-Deal additional energy damage equal to 30% of Miles' attack damage dealt
-Slow the opponent for 4 seconds on medium.
Animations
1st Medium- Miles web rushes his opponent ( Spider-man ps4)
2nd Medium- Miles uses webs and his feet to bounce of the opponent
1st Light- A kick to his opponents feet
2nd light- a punch to the stomach
3rd light- a roundhouse kick to the skull
4th light- a double handed knock to the opponents skull in downward motion (like in Spiderman mile morales ps5)
Heavy Attack- Thwip to the opponents legs, tripping them then kicking them in the chest.
Special Attacks-
SP1- a jump kick of the opponent then a web strike to their feet. (similar to stark spiderman)
This applies stun for 2 seconds, and activates invisibility.
SP2-Miles swing kicks his opponents face, then venom strikes the opponent with his fist.
This activates venom blast, gives shock dealing X damage over 10 seconds. When shock is applied, the opponents chance at gaining a buff is reduced to 10%. Activating venom blast refreshes the shock. max stack:5
SP3- This is the scene from into the spiderverse where miles puts his hand on kingpin and venom Strikes him, then swings him around and throws him into a wall.
This Activates both Venom Blast and Invisibility, gives shock and stuns the opponent for 4 seconds.
Synergies:
Get back up- all spider people.
Miles- All debuffs last 2X longer and gain +10% for each spider-person on the team.
Classic- /Ill do after a rework/
Ham- Porker Poppers are doubled.
Stark- Non-Critical hits refresh all debuffs and inflict slow when at 10 poise charges.
Stealth- Passive debuffs gain 2X length and potency.
Symbiote- /Ill do after a rework/
Gwen- Spider-sense max charges are increased to 10.
Spider-people-Kingpin, Miles, Gwen.
Kingpin- Rage cooldown halved.
Miles- Power burn is increased from 5% to 12%
Gwen- Gain precision when activating trap/hunter spider.
Miles would also have updated base attack.
Thanks for reading. Next is OG Spidey/ OG Iron Man/ Sup Iron Man/ Hawkeye/ Winter Soldier.
Anything that needs to be changed?
4
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