He is chunky and can tank stuff when duped and his specials are L1: Unreliable stun L2: 100% concussion (at least 4 exhaustion) L3: Long exhaustion’s (damage) He is bleed immune. Big damage requires aggressive play.
Solid 6.5-7.0 out of 10.0 (Unless there is hard content that L3 tanking comes in clutch for in which case 8.0ish)
Cage was my first R2 6* and I still use him a ton. Mine is awakened, which makes a difference.
What I would add to the above comments are the little known facts that (1) Luke gains a significant attack bonus for debuffs on the opponent and (2) the very reliable stun on Sp1 allows you to chain specials and to use Sp1 to manage your opponent’s power bar.
One of my favorite characters and a very useful, durable champ.
I have a 6* duped LC at R2. He can do some good damage, is pretty tanky, and the invulnerable buff gives him some good endurance.
Best rotation for him is to throw all light attacks, and drop sp3. Build as many exhaustion as possible. Before they changed the science cav nodes, he was doing some very chunky damage. Overall good champ. I don’t regret ranking mine to r2.
Very underrated.....and very user friendly. Nice to be able to mess up and not get punished (duped)....so many times I build with light attacks not worrying about the enemy power bar and try to chain l1s the entire fight.... opponent can't really hurt you until they have gotten to six bars of power.....most fights before I'd say act 6 are over before then....he was arguably my mvp for Acts 3-5 and still use him on occasion (science eq)
Comments
L1: Unreliable stun
L2: 100% concussion (at least 4 exhaustion)
L3: Long exhaustion’s (damage)
He is bleed immune.
Big damage requires aggressive play.
Solid 6.5-7.0 out of 10.0 (Unless there is hard content that L3 tanking comes in clutch for in which case 8.0ish)
What I would add to the above comments are the little known facts that (1) Luke gains a significant attack bonus for debuffs on the opponent and (2) the very reliable stun on Sp1 allows you to chain specials and to use Sp1 to manage your opponent’s power bar.
One of my favorite characters and a very useful, durable champ.
Dr. Zola
Best rotation for him is to throw all light attacks, and drop sp3. Build as many exhaustion as possible. Before they changed the science cav nodes, he was doing some very chunky damage. Overall good champ. I don’t regret ranking mine to r2.
Very good Physical Resistance, Bleed Immune, and a big health pool makes him a solid tank.
Exhaustion is really handy against opponents with Power Gain like Hyperion; and specific Mystic opponents like Tigra and Sasquatch.
And the concussion on SP2 is generally handy and versatile.
Solid champ, who's got a bit of utility now. Good pull!
Dr. Zola