**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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Fan made Superior iron man rework

Disclaimer :1) Kabam team could use my idea or part of my idea in any way, shape or form.
2) numbers that will be shown are equal to 5/65 5 star.

A) Model Keep the model the same but get rid of a helmet
It will be cool to have Tony Stark face in the game and there was a point in the story that
said how he’s is so egoistic and want show his face he constructed invisible bulletproof helmet


B) Tags and stats (villain, Illuminati , symbiote, avenger) He still is cosmic champion.
He will have 2900 attack ( low)
27000 health (low)
0 resist
65% block (high)
22% Crit chance
180% Crit damage
0 armor
C) Awakened ability
Extremis v3 overload
After charging heavy attack for 4 seconds Tony Stark gains undefined fury buff gaining 400 to 3000 attack rating.
Dev. Note his heavy attack will have animation
Like he is computing something on wrist and pressing button to make satellite strike. Most similar example is part of Kang sp2

D) Passives
Start the fight with indefinite armor up buff granting him + 2000 armor, bleed and shock immunity. After loosing this buff it goes on 15 sec cooldown.
Fighting tech or metal opponents.
Tony Stark is truly superior tech genius. His knowledge and intellect allows him to place indefinite sabotage debuff that reduces opponent ability accuracy for 100% after idling for 4 seconds.

Tony Stark enormous ego cant allow him to fight stunned opponents . After landing any hit on opponent he removes any stun debuff. Oponents never counts as stunned while struck by Supperior iron man.

After any champion reaches 30 hit combo Tony becomes bored with a fight and activate indefinite extremis power gain buff granting 20% of bar of power every 1 second.
Dev note ( mostly defensive tool and note to iron man infinity war sig)
After any champion reaches 50 hit combo Tony shows opponents how uneven this fight is triggering arc overload v3 and regenerating 5000 health over 5 seconds. This overload can happen every 50 combo hits.
E) Special attacks
Sp1 “Heat this party up” animation 2 hits medium dash forward on leg boosters ended by super hero landing than guardian or nova like energy field attack.
After using sp1 Tony Stark activates Overcharge buff on him any contact attack he receives places plasma debuff on oponent that deals 2000 dmg over 5 seconds.

Sp 2 “simbiotic fury” 3 hits small repulsor hit that push away opponent than dash on leg boosters that covers
A lot of range followed by symbiotic whip 2 hits (similar to Venom the duck sp 1 or Corvus sp 2)
Activating this attack places random symbiotic memory buff that lasts 20 seconds.

Sp 3 “one million dollar blast”
Judging by your reworks it is probably the hardest one to do and I like this one and no one remember it anyway so no changes.

Places 5 second stun on opponent.

F) sinergies
1) Inversion
With doctor Doom and doctor Strange
Supperior iron man : buffs are 60 harder to be dispelled
Doctor Strange : activating special attack while blessing is active places correlated indefinite weakness , armor break or petrify(20%) debuff on opponent max stacks 5 each.
Doctor Doom decided to not gain synergy bonus
But all champions that count as #hero counts as #villains and #villains champions are #heroes

2) Extremis infused
With both daredevils
Supperior iron man takes 50 % less dmg from poison
Both daredevils Medium Heavy and special attacks are 100% crits but they suffers from reverse control.

3)Actually the smartest
With mister fantastic
Supperior iron man reaching 100 hit combo places 3 indefinite prepared for everything debuff.
Mister fantastic reaching 100 hits combo grants power gain buff that gives 40 % of a bar of power every second and places sp3 careful study passive on oponent but it also places careful study sp3 passive on mister fantastic

4) Perfect material for the suit with venom
Superior iron man first 3 genetic memory buffs no longer expires
Venom genetic memory buffs are 300% more potent but reduces max stacks of them by 3

Hope you like it if this post will become popular I’ll make pictures of special 1 and 2

Comments

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    SpaceCowboy3000SpaceCowboy3000 Posts: 16
    Special 1 Overcharge buff meant to last 7 seconds
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    SpaceCowboy3000SpaceCowboy3000 Posts: 16
    Wordunken said:

    realy like the stun parts of his kit and sp3 with a heavy.
    but he doesnt have any other dmg forms than his base attacks(excluiding the sp1 plasma) considering he has a symbiote/tech suit.
    he can use some armorbreaks sprinkled through his kit and some dmg burst or dots while using sp2 parallel to armor break debufs count on the opponent. then you can rush sp3 get a heavy buff then rotate those sp2's for big ass burst.(like aarkus)

    you didnt mention if heavy furies can stack or not but ı assume they dont. the armor breaks or dots/buffs can be linked to this fury but then it will be better to put this fury in his base kit and make the awakened ability a potency increase for his buffs.

    it would also be nice to have him some resistance to stuns in some form cuz he is so full of himself and wont be startled easily
    anyway nice ideas man grtz.

    Wordunken said:

    realy like the stun parts of his kit and sp3 with a heavy.
    but he doesnt have any other dmg forms than his base attacks(excluiding the sp1 plasma) considering he has a symbiote/tech suit.
    he can use some armorbreaks sprinkled through his kit and some dmg burst or dots while using sp2 parallel to armor break debufs count on the opponent. then you can rush sp3 get a heavy buff then rotate those sp2's for big ass burst.(like aarkus)

    you didnt mention if heavy furies can stack or not but ı assume they dont. the armor breaks or dots/buffs can be linked to this fury but then it will be better to put this fury in his base kit and make the awakened ability a potency increase for his buffs.

    it would also be nice to have him some resistance to stuns in some form cuz he is so full of himself and wont be startled easily
    anyway nice ideas man grtz.

    Thanks for the comment I don’t agree he should have armor breaks because he is already good for short fights up to realm of legends , he should not be good for everything Arena fights will end in 1 sp2 , I actually was thinking about give his heavy charge armor break instead of fury but decided he should be countered by dispel instead of shrug of mechanics.
    You are correct fury are not stuckable and your sig ability is 100% better but Kabam need to get your money by selling cavs.

    I like stun immune mechanic since war bosses are stun immune anyway . May be stubs became 25% less effective for every special attack both champions use or something like that.


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    ChaosMax1012ChaosMax1012 Posts: 3,096 ★★★★★
    He should gain a falter buff while charging heavy that goes on cooldown, but good stuff
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