Thor Rework Ideas Part 1

Thor (Classic)

Cosmic

Duplicate Ability: When about to be knocked out with any combo or win count active gain Indestructible and 3% health back immediately.

Warrior:
For every hit on the combo meter or opponent knocked out Thor's confidence grows and he gains the following buffs;
10 hits- Gain Armour up increasing Armour rating by X indefinitely. Once per combo.
20 hits- Reduce opponent ability accuracy by 50%. Twice per combo.
50 hits-Increase debuff potency by 10%.
100 hits-Critical hits inflict Armour break. Reducing armor rating by X indefinitely.
200 hits- Each non-Critical hit grants an indefinite fury increasing attack by 1%
300 hits- Every indefinite buff/debuff increases special attack damage by 1%
500 hits- Convert indefinites to passives and triple potency. Once per combo.
1000 hits- Gain Indestructible, Unstoppable and unblockable for 5 seconds.
1 win- Start the fight with unstoppable.
2 wins- Immunity to psychic abilities.
3 wins- Gain a permanent True Strike.
5 wins- Halve the hits on combo meter needed to reach milestones.
10 wins- Gain debuff and ability accuracy reduction immunity.

Animations:

Basic attacks-
1st Med- Thor throws his hammer at the opponent. (Run towards the hammer and catch it to continue, both follow up animations are supposed to run smoothly with this)
2nd Med- Thor spins to through his hammer at the opponent.
1st Light- Thor jumps and hits his hammer across the opponent
2nd Light- Thor backhands the opponent with his hammer
3rd Light- Thor kicks his opponent
4th Light- Spin around and wack the opponent.
Heavy attack- His current Sp1 sped up.
Special attacks-
SP1- Both his current sp1 and two combined. Thor gets electricity from the clouds then throws his hammer containing it.
Inflict Shock dealing X damage over 7 seconds. This can be refreshed by using a heavy attack. Inflict stun for 4 seconds.
SP2- Thor punches his opponent, then flies and launches his hammer at the opponent, almost dropping to the floor then his hammer comes back to him and he flies with electricity flowing through him at the opponent.
Inflict shock dealing X damage over 7 seconds (more damage than SP1 shock), and stun for 5 seconds.
SP3- Unchanged
Inflict Shock dealing X damage over 7 seconds ( more damage than SP2 shock), and stun for 6 seconds.

Synergies:

Royalty- Odin, Hela, Loki, Angela
Odin- +25% Attack for each of his children on the team.
Hela- Furies fall off 2 seconds slower.
Thor- Shocks last 3 seconds longer.
Loki- Power gain up to SP2.
Angela- Buffs increase in +25% potency.
The rest remain the same.

Thanks for reading Part 1. See part 2 for Thor (Ragnarok)!

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