What is wrong with Mysterio?
Silver_Goose
Member Posts: 488 ★★★
I pulled him as a 6* three days ago. Yesterday, after completing 7.2, I got a 1-2 tech gem. When I finish exploration (if i select tech), I'll be able to take him to rank 3 if I want. Based on what I've seen testing him out (at rank one), he has some great damage, and solid utility, with poison and AAR immunity, power drain, heal block, etc, plus he's good for war defense. Frankly, he seems pretty R3 worthy. Yet, I don't see very many people who have him at high rank. Does he have some flaw I'm missing? Is his damage not as good as it looks at a glance? Or is he just...underrated?
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However, it increases his attack by a lot and gives his poisons like +300% potency, so if you get three chemical gas and heavy while the frenzy gas is active it’s mega damage
Not very practical in content where you can get KO'd quickly from just a few hits, but it's entertaining.
Alliance put me on the Acid Wash path in AQ, he did OK but my 5* Voodoo does the path far far easier. I've tried him in tech EQ paths - really poor. Tried him in act 6 exploration and used him like once or twice. He's great for Domino fights and that's about it.
He's got good Damage, and the Immunity to AAR can be useful in niche fights - Domino, Black Widow and Psycho-man are the obvious ones; plus Gwenpool on a Combo-up node. He's also one of the few Tech champs (apart from Star Lord and Yondu) who can handle Magneto. And there are a lot of nodes that inflict Disorient now, which he can largely ignore (aside from the effects on his Block proficiency). I like the ability to reflect damage+regenerate using SP1/Recovery Mastery; or Power Drain on the SP2.
If you've got Emma Frost, having access to Immunity to Reverse Controls is good, too.
When people think Spider-verse counter, Venom comes to mind.
When people think poison immune, Robots and Hulks come to mind.
When people think poison debuff, Immortal Abomination comes to mind (heck I personally think about Abomination and Antman, before remembering Mysterio)
Warlock steals a lot of his thunder (a poison immunity, a passive heal block, power drain on SP1 or SP3 compared to on SP2).
Mysterio's unique abilities (AAR resistance, immunity to reversed controls synergy) weren't needed until more recently.
It's funny 'cause I bought his Cavs when he came out(back when I wasn't Cavalier but there was the offers for getting him early) and then I got Rocket and Corvus both as 5 stars.
Now that I have him as a 6 star and awakened, I haven't taken him up, but that might be due to the insane resource cost.