Can we get fairer AW Match Ups pls?
Bulmkt
Member Posts: 1,692 ★★★★
So we’re currently battling away at G3 and our current match up looks like this
Our opponent
And this us
Our opponent has a 31m alliance rating vs our 13m rating.
The average player rating of our current opponent is 1m vs us @ 438k
The match up system is flawed. Being matched against an opponent 3 time bigger than us is just unfair.
So Kabam can you pls amend your algorithm to take into account Alliance Ratings and try and have alliances at similar ratings fight each other rather than the current which sees lopsided clashes?
Our opponent
And this us
Our opponent has a 31m alliance rating vs our 13m rating.
The average player rating of our current opponent is 1m vs us @ 438k
The match up system is flawed. Being matched against an opponent 3 time bigger than us is just unfair.
So Kabam can you pls amend your algorithm to take into account Alliance Ratings and try and have alliances at similar ratings fight each other rather than the current which sees lopsided clashes?
Post edited by Kabam Zibiit on
2
Comments
Having a lightweight boxer fight a heavyweight boxer would be a lopsided fight...this is what we currently have
We’re able to deploy half of what they have been able to do.
Their attackers at min were all R5 5* but most had 2 R2 6* attackers
Since both the alliances have the same rating, they matched up with your alliance. Having highe rating indicates that your alliance is strong and has been winning wars in a streak. The other alliance being stronger in one sense, have lower war rating. Meaning, they are either not that active in war, or are not good at wars. They might only be doing for the season rewards.
Even if you feel that this is unfair listen to everyone. Take a step back and think objectively.
This is just to let you know the history of war in this game and that what you're asking for has already been tried, failed and reverted back. So Kabam will probably never change it again. As for WHY these types of matches occur... It's one of two reasons, either your opponent formed a new alliance which starts them at zero rating and they are working back up to where they should be, or they do not try hard at all in war. Either is possible. Just have to get through this one and move on.
Good luck in The Contest!
If you always match 10-15 mil alliances and always win, you get to tier1, master rewards. That was old system and it was the worst. 20mil alliances, members who havent even completed act5, getting master rewards.
But before quitting aw i managed to get back platinum 4 tag (back to back in 2 season)... Do you want to know how?
We added 2-3 quake user in each BG.. so we could save kills in 3 hardest paths and they can also use quake for almost each mini boss (if they aren't quake immune).
this way we overcome kabam's mistake (aw match making) with another kabam's mistake (QUAKE)..
now most of the Platinum 4,3,2 alliance use this strategy to beat much stronger alliance..
This is why I quit the aw because of unfair matchmaking and the dominance of quake in aw
That person well said "You can put a 280 lb. man up against a 160 lb. man for the same prize money, but that doesn't make the fight fair"
and the disagree on his post shows how dum people we have in the community 😡
UFC 1 - 10. Skinny Gracie's held their own just fine. You got small, talented allies like Floyd Mayweather Jr, and big, fat, sloppy allies like Mama June and Mayweather is gonna take that fight no problem.
Lots of small allies have 10 whales or just stacked rosters but minimal people in the ally to keep their rating low. They run 1 bg going up against a full ally with 10 random players (no stress war) who's champs can't match the smaller ally and the big ally gets beat.
It goes both ways. War rating is the only constant.
"Who cares about fairness? Rewards are fair."
That mentality is what has ruined War for everyone who isn't at the top.
It makes sense for larger alliances to dominate the more rewarding tiers. And it makes sense that smaller alliances to end up in less rewarding tiers. But the game also allows alliances to punch above their weight thanks to skill, commitment and organisation. And it allows large alliances to sink when they’re not focused.
All’s fair in love and war. Imagine if the Romans were only allowed to fight armies with a similar hero rating…we wouldn’t have our lovely roads and sewers.