I have created new Iron Fist buff suggestion

Iron Fist
Signature ability: Defender of kun- lun
-Iron fist passively gains +25 critical rating for every hit in the combo meter max: 150 hits
-Iron fist purifies 1 non- damaging debuff every 0.5 seconds while charging heavy attack
Passive:
-Iron fist is immune to all effects that modify regeneration except poison
-critical hits reduce defensive ability accuracy by 50%, and while armor shattered its reduced by 100%
On a well-timed block:
-Iron fist inflicts a non-stacking armor break reducing armor rating by 700 for 30 seconds
Dodging back and allowing Iron Fist to idle for 1.5 seconds purifies all damaging debuffs and regenerates 0.50% of max health for each unique debuff purified
(For this, new animation where his fist is glowing while on idle)
On critical hit:
-Iron fist inflicts armor break on the opponent reducing armor rating by 370 for 12 seconds
While opponent is at 12 armor break debuffs:
-Iron fist removes 12 armor break debuffs and is replaced by a armor shatter and 1 armor break debuff reducing opponents armor rating by 3150 for 20 seconds
-While ability is active, Iron fist cannot inflict more armor break debuffs
While armor shattered:
-Opponents are passively fate sealed immediately nullifying all buffs and preventing new buffs from activating
Chi strike:
While charging a heavy attack for 0.5 seconds, Iron fist gains a fury passive for 2 seconds increasing his attack by 400
Special attack 1:
Last hit refreshes the heavy attack armor break debuff on the opponent
Special attack 2:
25% chance to stun for 3.5 seconds if at least 1 armor break debuff is active, this increases to 100% if armor shattered is active
Special attack 3:
After this attack, Iron Fist deals 100 burst damage for each armor break debuff on the opponent for 10 seconds, additionally Iron fist heavy attacks become passively unstoppable for 10 seconds
(New animation where his fist is glowing for 10 seconds)
Signature ability: Defender of kun- lun
-Iron fist passively gains +25 critical rating for every hit in the combo meter max: 150 hits
-Iron fist purifies 1 non- damaging debuff every 0.5 seconds while charging heavy attack
Passive:
-Iron fist is immune to all effects that modify regeneration except poison
-critical hits reduce defensive ability accuracy by 50%, and while armor shattered its reduced by 100%
On a well-timed block:
-Iron fist inflicts a non-stacking armor break reducing armor rating by 700 for 30 seconds
Dodging back and allowing Iron Fist to idle for 1.5 seconds purifies all damaging debuffs and regenerates 0.50% of max health for each unique debuff purified
(For this, new animation where his fist is glowing while on idle)
On critical hit:
-Iron fist inflicts armor break on the opponent reducing armor rating by 370 for 12 seconds
While opponent is at 12 armor break debuffs:
-Iron fist removes 12 armor break debuffs and is replaced by a armor shatter and 1 armor break debuff reducing opponents armor rating by 3150 for 20 seconds
-While ability is active, Iron fist cannot inflict more armor break debuffs
While armor shattered:
-Opponents are passively fate sealed immediately nullifying all buffs and preventing new buffs from activating
Chi strike:
While charging a heavy attack for 0.5 seconds, Iron fist gains a fury passive for 2 seconds increasing his attack by 400
Special attack 1:
Last hit refreshes the heavy attack armor break debuff on the opponent
Special attack 2:
25% chance to stun for 3.5 seconds if at least 1 armor break debuff is active, this increases to 100% if armor shattered is active
Special attack 3:
After this attack, Iron Fist deals 100 burst damage for each armor break debuff on the opponent for 10 seconds, additionally Iron fist heavy attacks become passively unstoppable for 10 seconds
(New animation where his fist is glowing for 10 seconds)
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Comments
It's really weird and kinda pathetic that champs like Corvus Glaive and she-hulk and crossbones have such high utility and damage while champs which are actually very powerful in the comics like phoenix, thanos, moon knight, sentry are duds...
I'm not saying you should nerf anyone. We should just accord the significance to these cosmic-level powerful characters which they deserve.
My idea would be for every crit to deal an armor break, just like you said...plus convert one of the opponent's buffs into an additional armor break. That would build them up a lot quicker, while also allow him to keep enemy buffs in check much easier during his ramp-up.
Just an idea.