I have created new Iron Fist buff suggestion

Iron Fist

Signature ability: Defender of kun- lun
-Iron fist passively gains +25 critical rating for every hit in the combo meter max: 150 hits
-Iron fist purifies 1 non- damaging debuff every 0.5 seconds while charging heavy attack

Passive:
-Iron fist is immune to all effects that modify regeneration except poison
-critical hits reduce defensive ability accuracy by 50%, and while armor shattered its reduced by 100%

On a well-timed block:
-Iron fist inflicts a non-stacking armor break reducing armor rating by 700 for 30 seconds

Dodging back and allowing Iron Fist to idle for 1.5 seconds purifies all damaging debuffs and regenerates 0.50% of max health for each unique debuff purified
(For this, new animation where his fist is glowing while on idle)

On critical hit:
-Iron fist inflicts armor break on the opponent reducing armor rating by 370 for 12 seconds

While opponent is at 12 armor break debuffs:
-Iron fist removes 12 armor break debuffs and is replaced by a armor shatter and 1 armor break debuff reducing opponents armor rating by 3150 for 20 seconds
-While ability is active, Iron fist cannot inflict more armor break debuffs

While armor shattered:
-Opponents are passively fate sealed immediately nullifying all buffs and preventing new buffs from activating

Chi strike:
While charging a heavy attack for 0.5 seconds, Iron fist gains a fury passive for 2 seconds increasing his attack by 400

Special attack 1:
Last hit refreshes the heavy attack armor break debuff on the opponent

Special attack 2:
25% chance to stun for 3.5 seconds if at least 1 armor break debuff is active, this increases to 100% if armor shattered is active

Special attack 3:
After this attack, Iron Fist deals 100 burst damage for each armor break debuff on the opponent for 10 seconds, additionally Iron fist heavy attacks become passively unstoppable for 10 seconds
(New animation where his fist is glowing for 10 seconds)

Comments

  • ShadowstrikeShadowstrike Member Posts: 3,135 ★★★★★
    You can also modify the special 3 animation by having both his hands glow and not just one specifically. Also I'm glad somebody finally agrees with me that Iron Fist should be the master of armor breaking and also occasionally an armor shatter. It's funny how something that could be easily fixed in a moderate update could be the difference-maker he really really needs but I still won't dispute an overhaul if possible. Also great work utilizing chi components since we've seen how shang-chi mechanics can open a whole new template to future updates and champs.
  • Mr.0-8-4Mr.0-8-4 Member Posts: 509 ★★★
    I love this idea. This would definitely make me look forward to obtaining this champ. @Kabam Miike could you guys look into this and take it into consideration?
  • MojoHaterMojoHater Member Posts: 244 ★★
    @Kabam Miike yes this is a great idea you need to look into this.
    It's really weird and kinda pathetic that champs like Corvus Glaive and she-hulk and crossbones have such high utility and damage while champs which are actually very powerful in the comics like phoenix, thanos, moon knight, sentry are duds...
    I'm not saying you should nerf anyone. We should just accord the significance to these cosmic-level powerful characters which they deserve.
  • TheHoodedDormammuTheHoodedDormammu Member Posts: 1,448 ★★★
    Nice suggestion! He definitely needs a lot higher damage than what you recommended. It seems like the stats of a 3 star lol
  • ErcarretErcarret Member Posts: 3,089 ★★★★★
    Iron Noodle was one of my first 6* pulls, so I'm always up for a buff. Two things I thought about when reading this, that I think you could easily combine into a single solution, is that he has very little utility when it comes to dealing with buffs until his armor shatter, and that it'll take a while to get to that armor shatter.

    My idea would be for every crit to deal an armor break, just like you said...plus convert one of the opponent's buffs into an additional armor break. That would build them up a lot quicker, while also allow him to keep enemy buffs in check much easier during his ramp-up.

    Just an idea.
  • Iron_Fist2099Iron_Fist2099 Member Posts: 2
    Ercarret said:

    Iron Noodle was one of my first 6* pulls, so I'm always up for a buff. Two things I thought about when reading this, that I think you could easily combine into a single solution, is that he has very little utility when it comes to dealing with buffs until his armor shatter, and that it'll take a while to get to that armor shatter.

    My idea would be for every crit to deal an armor break, just like you said...plus convert one of the opponent's buffs into an additional armor break. That would build them up a lot quicker, while also allow him to keep enemy buffs in check much easier during his ramp-up.

    Just an idea.

    I tried not to make him too OP but thanks for anyone supporting this…. Ahem @Kabam Miike
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