Purgatory revamp concept- make her the mystic champ we need
Purgatory initially intrigued me with the new power gain and soul mechanics, but she turned out to be a stylish mystic champ lacking basic power and buff control. Hope this fixes it.
Purgatory revamp
For 5* 5/65
HP and atk rating same.
Class souls work the same but last 4 fights.
Gain class souls by finishing opponent with any special (no soul shard mechanic).
Purgatory gains 1400 energy resistance.
Immune to bleed, incinerate and power burn effects.
Gain a bar of power over 9 seconds (no power gain will striking opponent or while getting struck)
When a bar of power is reached, activate demonic rage for 5 seconds, atk increase by 100%
Demonic rage:
- Gain 100% atk
- 5% chance to life steal the opponent every basic hit when you have atleast 2 souls captured.
- Last medium inflicts non-stacking incinerate debuff dealing 3000 damage over 20s and drains half a bar of your power.
- Incinerate debuff drains 1% of opponent's bar of power over the duration of the debuff.
- Drain additional 1% power per class soul captured (Max 5%).
- Incinerate fate seals the opponent.
- Once incinerate has expired, it goes on cooldown for 10s. (-1 second per soul captured).
- All specials are passively unblockable.
SP1:
Drain a bar of power
SP2:
Burn upto 2 bars of power and deal addition energy damage proportional to power burnt.
Inflict a degeneration passive dealing 7600 damage over 6 seconds.
SP3:
Gain non-stacking power gain passive, gain 100% power over 36 seconds.
Deal 3% of opponent health per class soul captured (Max 4 souls). This can be prevented by damage caps or other factors.
Sig ability remains the same + additional energy resistance (1000 - 3000 based on sig level).
All synergies remain the same.
Hope this does happen soon. I tried to make her a balanced as possible.
Thanks everyone who supports this post.