Daredevil hell's kitchen
Reecespieces101
Member Posts: 221 ★
DD hell's kitchen
Stats based on 6 star rank 3
Sig remains the same
Always active
Daredevil can not miss
Dare devil gains a indefinite combo shield
Regen rate is set at 60% instead of 100%
And immune to anything the reduces the potency of healing except poison
The is a 40% chance to perfect block a hit
Murdock boy
While below 15 hits
When inflicted with debuff it is removed after 0.50 seconds and DD gains +5 combo hits. This will not remove already existing debuffs
Also gain 3225 physical resistance against basic hits and 50% perfect block chance against specials
Sticks apprentice
While above 15 hits grant
3300 crit rate
Attacks reduce the enemy's defensive ability accuracy by 65%
For each buff on DD gains 777 more attack
When struck loose 1 hit in the combo
While charging the heavy
The enemy has a 100% chance to miss for 2.5 seconds and DD gains 5% of max power each time they miss. Cool down 15 seconds
Heavy
Spend 10 combo hits to gain a cruelty for 20 seconds granting 500 crit damage. Of this attack consumed 10 hits then this attack also does not give the enemy power. Daredevil does gain power from his heavy attacks while about two bars if power
When the enemy is knocked down
Inflict a none stacking disorent reducing block proficiency and defensive ability accuracy by 35%
Sp1
Each hit inflicts a armor break reducing armor by 200
Sp2
Each hit loses the combo meter gained
Each hit spends 5 combo hits to inflict a critical bleed dealing 3888 damage over 5 seconds
At the end of the attack gain a rage debuff for 15 seconds. Once this expires gain a fury non stacking fury for the rest of the fight granting 2488
Sp3
Activate a passive righteous wrath for the rest of the fight. While active each hit has 50% chance to inflict a instant bleed dealing 120% of damage dealt by the attack
How to play
With DD there is no best way to play as the match up can chance how you would want to play him though on a long match up you should play him like this.
Get to the special 3 then keep going for sp1s Get up to a hundred hits then throw heavy till you get to 15-20 hits then throw the Sp2 for MASSIVE damage
In a shorter match up go for the Sp3 if the bleeds do not kill the enemy by the time you're at a sp2 then throw a few heavys and then a Sp2
In the shortest of matchups save to a Sp2 or sp3 as those will likely kill a enemy there own
Synergy's changed
Fists down fall
This synergy now just grants him 15% more ability accuracy
Secret of the hand now just reduces the enemys offensive ability accuracy by 35% for 12 seconds after knocking them down
Stats based on 6 star rank 3
Sig remains the same
Always active
Daredevil can not miss
Dare devil gains a indefinite combo shield
Regen rate is set at 60% instead of 100%
And immune to anything the reduces the potency of healing except poison
The is a 40% chance to perfect block a hit
Murdock boy
While below 15 hits
When inflicted with debuff it is removed after 0.50 seconds and DD gains +5 combo hits. This will not remove already existing debuffs
Also gain 3225 physical resistance against basic hits and 50% perfect block chance against specials
Sticks apprentice
While above 15 hits grant
3300 crit rate
Attacks reduce the enemy's defensive ability accuracy by 65%
For each buff on DD gains 777 more attack
When struck loose 1 hit in the combo
While charging the heavy
The enemy has a 100% chance to miss for 2.5 seconds and DD gains 5% of max power each time they miss. Cool down 15 seconds
Heavy
Spend 10 combo hits to gain a cruelty for 20 seconds granting 500 crit damage. Of this attack consumed 10 hits then this attack also does not give the enemy power. Daredevil does gain power from his heavy attacks while about two bars if power
When the enemy is knocked down
Inflict a none stacking disorent reducing block proficiency and defensive ability accuracy by 35%
Sp1
Each hit inflicts a armor break reducing armor by 200
Sp2
Each hit loses the combo meter gained
Each hit spends 5 combo hits to inflict a critical bleed dealing 3888 damage over 5 seconds
At the end of the attack gain a rage debuff for 15 seconds. Once this expires gain a fury non stacking fury for the rest of the fight granting 2488
Sp3
Activate a passive righteous wrath for the rest of the fight. While active each hit has 50% chance to inflict a instant bleed dealing 120% of damage dealt by the attack
How to play
With DD there is no best way to play as the match up can chance how you would want to play him though on a long match up you should play him like this.
Get to the special 3 then keep going for sp1s Get up to a hundred hits then throw heavy till you get to 15-20 hits then throw the Sp2 for MASSIVE damage
In a shorter match up go for the Sp3 if the bleeds do not kill the enemy by the time you're at a sp2 then throw a few heavys and then a Sp2
In the shortest of matchups save to a Sp2 or sp3 as those will likely kill a enemy there own
Synergy's changed
Fists down fall
This synergy now just grants him 15% more ability accuracy
Secret of the hand now just reduces the enemys offensive ability accuracy by 35% for 12 seconds after knocking them down
1
Comments
Did you read my post? Besides they aren't rebuffing a champion.
I didn't mean it like that i was just saying that it was a terrible buff