Initial thoughts on Training Grounds

1. There is an expectation gap as I was originally thinking it works like a scaled-down beta environment, in which we can pick a champ and add optional nodes to mirror the tough fights for training;
2. What's the point of asking players above UC to learn parry? If I really want to learn, why not fight with RoL WS?
3. If you set Collector/Grandmaster/Nameless Thanos as the opponent, I think it will make the training ground more meaningful.
2. What's the point of asking players above UC to learn parry? If I really want to learn, why not fight with RoL WS?
3. If you set Collector/Grandmaster/Nameless Thanos as the opponent, I think it will make the training ground more meaningful.
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