Boss Simulator / Duel Target with Modifiable Nodes

StaphMemberStaphMember Member Posts: 337 ★★★
I’d love to see a feature for fight simulations of the challenging bosses in game. Most Act 6 bosses pose a specific challenge or require a small subset of abilities. Having an opportunity to test out counters to these fights would be a great quality of life change for the player base.

Short of this option, I’d appreciate at least the ability to add a node to the duel targets. Something like “Do you bleed” or “Caltrops” again as a way to simulate the environment the summoner is preparing for.
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