6 Star Doctor Octopus anyone?
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Ive been sitting on a 6 star tech 1-2 rank up gem for a while and my only options lately were Punisher 2099, just because I enjoy him and he is fun to play but not the best imo. I recently got Doc Ock, but never used him before and know he is not a top tier champ even in the tech class.
Anyone recommend taking him to rank 2 or wait for another tech champ that takes priority? My tech lineup is kind rough, I have a 5/65 ghost that I dont use, a 5/65 Sparky that doesnt get used and a 5/65 warlock that gets used frequently so techs are not my best class.
Anyone recommend taking him to rank 2 or wait for another tech champ that takes priority? My tech lineup is kind rough, I have a 5/65 ghost that I dont use, a 5/65 Sparky that doesnt get used and a 5/65 warlock that gets used frequently so techs are not my best class.
Post edited by Kabam Dijon on
2
Comments
yes.
edit: ignore the stats, running a few boosts to clear 5 days worth of side quest quickly
But i'm kind of confused... you're saying that you have a weak tech class, but you have ghost and warlock? And you don't use ghost?
Mine is unawakened and I just can't find reasons to take him to rank 2
But when I do, it's an easy rank-up. If you play him right, you can stack all three of his abilities and keep the opponent power-locked, heal-blocked and have a nice armor up on yourself. It takes skill - a skill I haven't quite mastered myself - but the payoff is well worth it.
Plus, I find his power control one of the most useful in the game vs champs with high power gain. The more power they gain, the quicker they are power-locked. Really powerful ability.
All of that said, I recently ranked up my Punisher 2099 and I haven't regretted it for a minute. He is so incredibly useful. If he's awakened and you team him up with Cap IW, he can almost immediately control any fight he enters. He's maybe not the best for really long fights since his power control will disappear when his nano-tech battery recharges, but as long as it is active...wow.
I love that dude.
I took Punisher up as my first Tech R2. No regrets - he fits brilliantly into a team with CapIW and Cosmic Ghost Rider, if you have them.
Like you say: he's fun to play, and also simple to play, which is a big advantage. He's also got a pretty solid block proficiency and base Armour. Nice if you have a playstyle that relies on blocking/parrying. As is his Regeneration, to top up if you take a few hits.
No doubt, he isn't the best Tech champ, but he's good enough to justify R2. I've used him clearing opponents in the later quests on Act 6, where his Power Control allows you to avoid quite a few tricky effects like Typhoon, Unblockable Specials, and so on. It's your game - if you like playing with him, go ahead and pull the trigger.