Endgame Boss Concepts?

SymbioticVen9MSymbioticVen9M Member Posts: 92
edited August 2021 in Suggestions and Requests
Just a post to see if you have any ideas for a sick end of act 7 or a stacked boss idea in general like Grandmaster, Nameless Thanos and Power Stone Champion…etc?
Personally I think Time Stone Ægon would make a cool boss!

Comments

  • ErcarretErcarret Member Posts: 2,999 ★★★★★
    This is a very quick and simplified version of a fight I thought up ages ago for some reason. I wanted a fight where you had to build your combo to gain various benefits, while your combo simultaneously built up your opponent. It didn't include Aegon at the time but I'm too tired to come up with a bunch of abilities for both champions. Therefore, since you mentioned Aegon, I'll just go with him and his abilities.

    I think it could be a fun fight. You never run into a fully ramped-up Aegon.

    The scenario

    A really beefy Aegon.

    Both of you get a permanent combo shield.

    He gets your combo, you get his.

    Every time you dash back, gain a hit in your combo. Every time he dashes back, he gains a hit in his.

    You deal 100% reduced damage with every hit and he is immune to damage over time effects.

    Every 30 hits, if the 30th hit is a Special Attack, every hit in your Special Attack deals a burst of direct damage equal to, say, 500% of your base attack.

    Each hit in a Special Attack 1 adds 3 hits to your combo.

    Each hit in a Special Attack 2 adds 5 hits to your combo.

    Each hit in a Special Attack 3 adds 10 hits to your combo.

    Addendum

    Since I don't know if a fully ramped-up Aegon would necessarily be the hardest boss since you mostly just ignore that ramp-up damage unless you get hit, I think you could spice it up by adding a No Retreat! node or something that scales with his ramp-up damage. In order to not make the fight too impossible (early on, at least), you could maybe make the timer on No Retreat! go down along with the combo counter. It starts more forgiving than it normally is but eventually ramps up in difficulty as well.

    I don't know, just a quick idea.
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