Replacing Tags in Game

StaphMemberStaphMember Member Posts: 337 ★★★
edited August 2021 in Suggestions and Requests


There are 11 tags in the game that currently filter to only one champion (The champion, Goldpool, or Platinum pool)

Is there any point to keeping these? They seem irrelevant and could otherwise be replaced by useful tags like #bleed immune, #poison immune, etc.

It seems that there are several beyond these that currently serve no purpose as well such as #A Force, #X Force, and others as well, but presumably these could be useful as the games roster expands and at least include more than a single champion. Anyone else have ideas on why these tags exist or how tags might be improved for greater utility?
Post edited by Kabam Zanzibar on

Comments

  • ChaosMax1012ChaosMax1012 Member Posts: 3,113 ★★★★★



    There are 11 tags in the game that currently filter to only one champion (The champion, Goldpool, or Platinum pool)

    Is there any point to keeping these? They seem irrelevant and could otherwise be replaced by useful tags like #bleed immune, #poison immune, etc.

    It seems that there are several beyond these that currently serve no purpose as well such as #A Force, #X Force, and others as well, but presumably these could be useful as the games roster expands and at least include more than a single champion. Anyone else have ideas on why these tags exist or how tags might be improved for greater utility?

    Simple. They’re for shts and giggles.
  • StaphMemberStaphMember Member Posts: 337 ★★★
    @ChaosMax1012 Whether they're amusing or not, I don't see the need for nearly a dozen. Quips like that can be put into his bio
  • ShadowstrikeShadowstrike Member Posts: 3,110 ★★★★★
    The other reason why they have tags that aren't commonly used are for some of the special objectives / challenges as well as the occasional Side Quest requirement.
  • StaphMemberStaphMember Member Posts: 337 ★★★

    The other reason why they have tags that aren't commonly used are for some of the special objectives / challenges as well as the occasional Side Quest requirement.

    Understood, but Goldpool and Platpool being trophy champs, there is no way they'd require them for any objectives or quests.

    Even if some are opposed to removing these, I think that commonly used immunities should also be tagged because they are of greater utility in many parts of the game.
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