Iceman buff idea
![Darkknight_94](https://us.v-cdn.net/6029252/uploads/defaultavatar/n1NX1KZ6AC8ZT.jpg)
What i feel is he needs a pre-fight like that of human torch kind,( human torch gets nova flames) by that logic..
If fire can heat upto nova.. so can ice goes down to arctic zero
Ice man pre-fight
With his pre-fight, he puts a passive (ice-aura) coldsnap/ frostbite for whole fight does zero damage but damage can increase over the time with each hit in his combo meter..(120 per hit in combo) decreasing opponent ability accuracy
Also when his pre fight is active, he can stack his normal coldsnaps/ frostbite upto 6 stacks after then converts into another passive one.. that can elevate that damage
.
For those who are coldsnap/ frostbite immune... he can do degen damage stacks upto 3 ( dealing 1250.50 per degen)
If fire can heat upto nova.. so can ice goes down to arctic zero
Ice man pre-fight
With his pre-fight, he puts a passive (ice-aura) coldsnap/ frostbite for whole fight does zero damage but damage can increase over the time with each hit in his combo meter..(120 per hit in combo) decreasing opponent ability accuracy
Also when his pre fight is active, he can stack his normal coldsnaps/ frostbite upto 6 stacks after then converts into another passive one.. that can elevate that damage
.
For those who are coldsnap/ frostbite immune... he can do degen damage stacks upto 3 ( dealing 1250.50 per degen)
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Comments
How about giving iceman his own temperature meter (arctic aura) starts with zero then goes to -20, increases the potency of frostbites/ coldsnaps on opponents ! After reaching -20, all frostbites/ coldsnaps active on opponent turns passive deal massive damage in addition to his pre fight ability!!