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**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!

Apocalypse allowing debuff shrugs

Didn’t have a great title for this. But AV is shrugging off debuffs left and right in EQ. Anyone else having this issue? Is there a node I’m missing? Or just another bug?


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    subash_vikramsubash_vikram Posts: 19
    100% of 200% is still all of it lol. Maths.
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    Tru100Tru100 Posts: 260 ★★

    100% of 200% is still all of it lol. Maths.

    It’s weird how everyone who makes this mistake is also cocky about it.

    2 + 2 = 7, MATH SUCKAS!!!

    It is annoying to watch AV tenacity all your debuffs off specials tho. I, too, clutched my pearls when I first encountered it. White Mags gives you more reliable parry/stun, if that helps.

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    BitterSteelBitterSteel Posts: 9,262 ★★★★★

    100% of 200% is still all of it lol. Maths.

    The way this game works is that ability accuracy is a base stat.

    So Apoc reduces ability accuracy by 100%.

    Usually, Agent venom has base 100% ability accuracy and has a 70% chance to shrug. Apoc reduces it by 100% of AV’s base chance, so 70% - 70% = 0%.

    However, when agent venom has 200% base ability accuracy, he now has a 140% chance to shrug. But Apoc doesn’t have -200% shrug off ability accuracy, he only has -100%. So he can still only reduce it by the original 100% of his base chance, 70%. That means 140% - 70% = 70% chance to shrug.
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