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My idea for a "Trading" Event.

BAG4DAYSBAG4DAYS Member Posts: 217
edited November 2021 in Suggestions and Requests
Kabam, I feel that an easy solution to the gifting event headaches that we seem to run into every year would be to turn it into a "trading" event rather than "gifting" (where there is no requirement of a return item). How this theorized event would work would be...

1. Summoners would buy "tickets" for a set price of units.
2. Once you have purchased these tickets you can freely "trade" them with any other summoner you want with the requirement that an item has to be returned in the same amount gifted.
3. Have the event run for whatever allotted time frame (i.e. 7 days, 3 weeks, etc.) you want.
4. At the end of said event, open an exclusive store in which you can use the trading tickets to purchase the items you would've "gifted" in previously years (i.e. GGC, energy refills, shards, etc.). Since the tickets you traded with would all have had the same purchase amount when buying them, the items in the store would all cost the same... 1 ticket. However, just balance out the amount of items you would get from that 1 ticket... for example 1 ticket could get you 1 GGC or 10 full energy revives or 5k 6* shards etc.
5. Perhaps limit the amount you can trade to 3 per day. This would be to avoid or at least minimize the opportunity of people going out and buying excessive amounts of tickets with fraudulent ITunes gift cards or whatnot.

Like any event that happens, Im sure that there could be a way to exploit or work around this as well. However, by doing a one for one swap that eliminates the chance of someone getting trolled out of their units, putting a cap on the amount you can trade reduces the opportunity of excessive trading and fraud, and by having a store will allow summoners to cash in on items that would be tailored to how they want to play the game rather than be forced to receive an item they may not necessarily need. Just my 2 cents.
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