Very late Joe fixit buff

JoshKosh557JoshKosh557 Member Posts: 2,834 ★★★★★
edited November 2021 in General Discussion
I’m about to read the buff spotlight but I made this Joe fixit buff earlier so I might as well post it now

Passive
immune to poision
Joe’s healing rate cannot be reduced or blocked
Joe fixit gains a new suit every 10 seconds
He cannot get the same suit twice

Hearts
Regen 0.167% health every second (5% health every 30 seconds)

Spades
20% chance to apply a 10 second vulnerability increasing crit damage by 50 and decreasing block proficiency by 10% per hit
20% chance to apply a weakness reducing attack by 10% for 10 seconds per hit

Clubs
Joe gains 100 crit rating for every hit in his combo meter

Diamonds
Joe slowly builds 4000+ attack over 60 seconds

Sp1
Inficts bleed dealing 2.5k damage over 5 seconds

Sp2 inflict 3.4 second stun additionally inflict 500 extra physical damage per debuff on the opponent

Sp3 Joe gains a seethe passive for 30 seconds. While seethe is active, opponents hitting into joes block will find him passively unstoppable. Successful intercepts give Joe a passive fury increasing attack by 50% for 3 seconds
Joe regens 30% off damage taken in this phase.



Sig ability
Joe gets to start choose the suit he starts a fight with

Additionally, heavy attacks trigger effects depending on the initially chosen suit

Hearts- inflict slow for 10 seconds

Spades- pause debuffs on opponent for 2 seconds excluding stuns

Clubs- Joe cannot gain precision buffs

Diamonds- Joe is immune to weakness debuffs

Synergies:

This is already in the game but Joe gains immunity to reverse controls with overseer on the team

Comments

  • Scarcity27Scarcity27 Member Posts: 1,906 ★★★★★
    I like your buff better 😂

    You might want to increase the potency of the Heart healing, and maybe keep the Spades abilities as 100%, instead of 20.
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  • Bugmat78Bugmat78 Member Posts: 2,510 ★★★★★
    Not blown away by either buff too much, but let's see how they work when it goes live.
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  • AidenTheWiseAidenTheWise Member Posts: 311 ★★
    Very cool seethe idea. Where did you come up with that idea?
  • edited November 2021
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  • AidenTheWiseAidenTheWise Member Posts: 311 ★★

    Very cool seethe idea. Where did you come up with that idea?

    @AidenTheWise It’s pretty similar to colossus sp3 + foresight

    I wanted to give Joe a unique bit of utility that not many science champs have, seethe would let him get free openings through his block but normal intercepting/backdrafts every 3 hits would let him stack furies for a ton of damage.

    The 30% healing paired with joes normal healing would let him heal from block damage he would take if you used his unstoppable block to get openings.
    Ahh very interesting. I didn’t know colossus had something like that but I really like the idea of it for Joe.
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