Hawkeye Bug or Incorrect Spotlight

Batty_NumppoBatty_Numppo Member Posts: 288 ★★★
Been playing with Hawkeye and really like the new buff. Power control is mostly still there but his damage is significantly better, and I really like the perfect release mechanic, so we’ll done!

On to the point of the post, something is up. Spotlight of his sig says each bleed reduces physical resistance by 552. My 6* R1 sig 20 Hawkeye says it reduces physical resistance by 2,775. Please, PLEASE tell me the spotlight is wrong (it’s also wrong about Joe Fixit, btw).

I 100% know people are gonna attack me for bringing up a bug in our favor (for once!) but honestly guys if I rank him up cuz his damage is sweet right now just for Kabam to “nerf” him back to spotlight level I’m gonna be pissssssed. Just looking out for us.

Comments

  • jacksparrow1jacksparrow1 Member Posts: 60
    He is Nerfed, which sucks. I will miss him. You can write your opinion on my thread if u want: pls make Hawkeye great Again.
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★
    He is fixed and just so you can understand and relate the damage - my R3 takes down LOL Rulk in 130 hits.

    His critical bleeds do a LOT of damage.

    He’s pretty good and requires some skill.


  • jacksparrow1jacksparrow1 Member Posts: 60

    He is fixed and just so you can understand and relate the damage - my R3 takes down LOL Rulk in 130 hits.

    His critical bleeds do a LOT of damage.

    He’s pretty good and requires some skill.


    Even his bleeds are said to be bugged. And I would prefer big yellow numbers from his crits rather than his bleeds. Therefore I would like kabam to just buff Hawkeye's sig ability back to the way it was
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★
    edited December 2021

    He is fixed and just so you can understand and relate the damage - my R3 takes down LOL Rulk in 130 hits.

    His critical bleeds do a LOT of damage.

    He’s pretty good and requires some skill.


    Even his bleeds are said to be bugged. And I would prefer big yellow numbers from his crits rather than his bleeds. Therefore I would like kabam to just buff Hawkeye's sig ability back to the way it was
    They’re not bugged. Fixed. And if you stack his bleeds and fragilités you get your big yellow numbers.

    Unfortunately a higher sig helps with that
  • jacksparrow1jacksparrow1 Member Posts: 60

    He is fixed and just so you can understand and relate the damage - my R3 takes down LOL Rulk in 130 hits.

    His critical bleeds do a LOT of damage.

    He’s pretty good and requires some skill.


    Even his bleeds are said to be bugged. And I would prefer big yellow numbers from his crits rather than his bleeds. Therefore I would like kabam to just buff Hawkeye's sig ability back to the way it was
    They’re not bugged. Fixed. And if you stack his bleeds and fragilités you get your big yellow numbers.

    Unfortunately a higher sig helps with that
    It's as I said. I would like his sig ability to be like before. His max sig now decreases physical resistance by 500, and before it was above 2000. So the crits now are not half as potent as they were before
  • FluffyPigMonsterFluffyPigMonster Member Posts: 2,069 ★★★★★

    He is fixed and just so you can understand and relate the damage - my R3 takes down LOL Rulk in 130 hits.

    His critical bleeds do a LOT of damage.

    He’s pretty good and requires some skill.


    Even his bleeds are said to be bugged. And I would prefer big yellow numbers from his crits rather than his bleeds. Therefore I would like kabam to just buff Hawkeye's sig ability back to the way it was
    They’re not bugged. Fixed. And if you stack his bleeds and fragilités you get your big yellow numbers.

    Unfortunately a higher sig helps with that
    It's as I said. I would like his sig ability to be like before. His max sig now decreases physical resistance by 500, and before it was above 2000. So the crits now are not half as potent as they were before
    Well, as much as I would have liked it too my mediums were doing almost 40k per hit.

    Now I can get them up to about 16-17k per hit.

    Still chunky for basic attacks. Maybe it’ll be higher as my sig goes up.
Sign In or Register to comment.