High Ground defense tactic discussion
Grub
Member Posts: 258 ★★★
Is there a reason why this defense tactic remaining for next season?
Let me start by saying defense tactics are not a bad thing. They add a level of difficulty to war that adds value.
High Ground, however, is just a cheap tactic that takes health off the summoner by not really adding any level of difficulty.
With Flow and Protect you could at least counter those tactics with elite play. High ground just adds damage on contact and removes any attackers that incinerate, degen, or shock them. It’s just a very lazy design meant to force potion use.
You should at least use that new tactic you designed and get rid of high ground all together.
Let me start by saying defense tactics are not a bad thing. They add a level of difficulty to war that adds value.
High Ground, however, is just a cheap tactic that takes health off the summoner by not really adding any level of difficulty.
With Flow and Protect you could at least counter those tactics with elite play. High ground just adds damage on contact and removes any attackers that incinerate, degen, or shock them. It’s just a very lazy design meant to force potion use.
You should at least use that new tactic you designed and get rid of high ground all together.
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