Spider-Man Classic buff ideas
BootlegGenji
Member Posts: 14 ★
I have been using my 6* r1 Spiderman classic in AQ and I am really enjoying it, partly thanks to global buffs and 200% passive fury. After using him I have got some ideas about his buffs that will make him really great imo.
1) Signature Ability :- I will keep the sig ability as it is with some minor changes like he doesn't need to be sig 200 to get the full benefit, Sig 1 is enough. 25% chance to evade incoming attacks and he has 105% chance to evade unblockable specials and it is not affected by Ability Accuracy.
2) Passive :- Spiderman's Special attacks deal "True Damage" ignoring Armor and Resistance and he will not evade while blocking.
When fighting Sinister Six and Symbiote champions gain an indefinite Passive Cruelty increasing crit damage by +1000.
Due to his enhanced immune system that makes him resistance to toxins to some extent and has a great recovery time, incoming poison effect deals -55% damage and thanks to his regenerative healing factor Peter can regen 1% health by holding block for 2 seconds and consuming armor breaks debuffs.
3) Basic Attacks :- Spiderman's medium attack has 100% chance to apply armor break (not affected by AAR) reducing armor rating by 350 which lasts for 25 seconds [Max Stack 5]. They fall off one by one.
Ending the combo with light attack inflict Taunt debuff which lasts for 12 seconds
4) Way of the Spider :- Thanks to Shang-Chi's training Peter war able to learn a new modified martial art that suits his fighting style after he lost his Spider-Sense. When the opponents has 4 or more armor breaks Peter starts using his Way of the Spider martial arts increasing his crit rating by 500 and crit damage by 300 for each armor break on the opponent.
5) Heavy Attack :- Put a slow debuff(cannot stack) on the opponent lasting for 15 seconds and against armor break immune champions inflict a Fragile Debuff (Max stack 2) reducing their block proficiency by 50% lasting 20 seconds and increasing crit damage by 1000. Also refreshes debuffs.
6) Special Attack 1 :- 68% chance to inflict a weakness debuff and if the opponent has 2 or more armor break gains a passive Precision Buff(cannot stack) increaing crit rating by 1500 for 25 seconds.
Special Attack 2 :- When the opponent has 2 or more armor break gains a passive Fury(cannot stack) increasing attack by 1700 and 100% chance to stun the opponent for 6 seconds.
Special Attack 3 :- 100% chance to inflict Physical Vulnerability Debuff reducing Physical Resistance by 800 lasting for 50 seconds.
I took some abilities from other Spiderverse and mcoc champions and added some from comics. Lets hope classic Spidey gets some love in the future and make him on par with his other Peter Parkers in the game
1) Signature Ability :- I will keep the sig ability as it is with some minor changes like he doesn't need to be sig 200 to get the full benefit, Sig 1 is enough. 25% chance to evade incoming attacks and he has 105% chance to evade unblockable specials and it is not affected by Ability Accuracy.
2) Passive :- Spiderman's Special attacks deal "True Damage" ignoring Armor and Resistance and he will not evade while blocking.
When fighting Sinister Six and Symbiote champions gain an indefinite Passive Cruelty increasing crit damage by +1000.
Due to his enhanced immune system that makes him resistance to toxins to some extent and has a great recovery time, incoming poison effect deals -55% damage and thanks to his regenerative healing factor Peter can regen 1% health by holding block for 2 seconds and consuming armor breaks debuffs.
3) Basic Attacks :- Spiderman's medium attack has 100% chance to apply armor break (not affected by AAR) reducing armor rating by 350 which lasts for 25 seconds [Max Stack 5]. They fall off one by one.
Ending the combo with light attack inflict Taunt debuff which lasts for 12 seconds
4) Way of the Spider :- Thanks to Shang-Chi's training Peter war able to learn a new modified martial art that suits his fighting style after he lost his Spider-Sense. When the opponents has 4 or more armor breaks Peter starts using his Way of the Spider martial arts increasing his crit rating by 500 and crit damage by 300 for each armor break on the opponent.
5) Heavy Attack :- Put a slow debuff(cannot stack) on the opponent lasting for 15 seconds and against armor break immune champions inflict a Fragile Debuff (Max stack 2) reducing their block proficiency by 50% lasting 20 seconds and increasing crit damage by 1000. Also refreshes debuffs.
6) Special Attack 1 :- 68% chance to inflict a weakness debuff and if the opponent has 2 or more armor break gains a passive Precision Buff(cannot stack) increaing crit rating by 1500 for 25 seconds.
Special Attack 2 :- When the opponent has 2 or more armor break gains a passive Fury(cannot stack) increasing attack by 1700 and 100% chance to stun the opponent for 6 seconds.
Special Attack 3 :- 100% chance to inflict Physical Vulnerability Debuff reducing Physical Resistance by 800 lasting for 50 seconds.
I took some abilities from other Spiderverse and mcoc champions and added some from comics. Lets hope classic Spidey gets some love in the future and make him on par with his other Peter Parkers in the game
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