Quick brag on the monthly event Cavs...
hungryhungrybbq
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Got a 3,4,5 and 6 star Tigra π And the 6 was a first time awakening. Time to take her up soon.
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.... and that precisely is the problem. For you to be able to pull off what I described above you need a fairly high sig, 100 at the very least, the more the better. Less than that and it doesn't make much difference cuz her stances wont be up all the time until you throw that sp3.
Nothing against your luck and openings, just the cav drop ratios could be an opportunity to spread some love around a community that is battling against input issues, bugs, broken gameplay etc yet Iβm sure itβs just continuing to erode folks enjoyment of the game.
JP
I did hit the 6* jackpot last month with a 6* Juggs and a dupe of my 6* Modok.
So I suppose I get where youβre coming from with that comment.
Dr. Zola
However, full disclosure. I was one of the people who had rolled all their 5 star AGs and still ended with 4 generics, and a bunch of class gems, but none at 3 or greater at the end. And I was pretty salty about it. π
For longer fights, her two modes will eventually fall off unless you are at high sig. But I wouldnβt worry too much about that b/c once you have your opponent against the wall, itβs very easy to get to sp1 so refreshing is easy. In certain fights, you kind of need to throw sp1s even if both of your modes have plenty of time left (e.g., against Thing; see link below where I provide a detailed description). And the spacing of both sp1 and sp2 enables you to fire off heavy immediately after.
This is why I do not recommend sp3 (except maybe for a very long fight so you get the indefinite rupture) b/c firing 2 sp1s is more efficient andβmost importantlyβyou lose the ideal placement where your opponent is pinned against the wall.
https://youtu.be/CqB3_GBV36Q
That description is maybe 60% accurate of how you want to play Tigra.