**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Is the game reading your inputs?

NastyPhishNastyPhish Posts: 583 ★★★
Just like the title says.

Is the game reading your inputs? Not your characters actions. But you fingers inputs on the device screen.

Test yourself: in a couple ways

1) input at fight start: hold block while characters are running in. Even tapping block a couple times to ensure it’s registered. RIGHT as the fight starts, start throwing lights. For me this gets me a light attack success about 75% of the time.

2) inputs during block: Hold block and get away from the opponent. As they walk in, tap the screen as if you are going to light attack but don’t release block. Your character won’t attack, but the Ai will still react to your input. (Don’t use a medium as this will break the block)

Plz reply with your results.

Comments

  • Scarcity27Scarcity27 Posts: 1,906 ★★★★★
    I tried the second one, got heavied into the corner. Never again.
  • mortenhymortenhy Posts: 491 ★★

    Just like the title says.

    Is the game reading your inputs? Not your characters actions. But you fingers inputs on the device screen.

    Test yourself: in a couple ways

    1) input at fight start: hold block while characters are running in. Even tapping block a couple times to ensure it’s registered. RIGHT as the fight starts, start throwing lights. For me this gets me a light attack success about 75% of the time.

    2) inputs during block: Hold block and get away from the opponent. As they walk in, tap the screen as if you are going to light attack but don’t release block. Your character won’t attack, but the Ai will still react to your input. (Don’t use a medium as this will break the block)

    Plz reply with your results.

    Nope.. tried twice and failed using Android.
  • ShannokShannok Posts: 110
    Happened with me several tines on android. Unable to block or dodge many times even after holding bkock.
  • PolygonPolygon Posts: 3,797 ★★★★★
    I’ve been having dropped inputs for parry/dex and things like random heavies, holding block when im not trying to, attacks stopping prematurely mid combo for over a year now
  • Colinwhitworth69Colinwhitworth69 Posts: 7,151 ★★★★★
    edited February 2022
    I assume you're aware of the input control problems that Kabam has been working on since last summer. And that they said they were releasing a beta rebuild in March for testing, and that they feel they've worked it out.
  • Logan00Logan00 Posts: 554 ★★★
    No, it is not working
  • Deder80Deder80 Posts: 584 ★★★

    I assume you're aware of the input control problems that Kabam has been working on since last summer. And that they said they were releasing a beta rebuild in March for testing, and that they feel they've worked it out.

    Well see. I’m betting it makes the game worst. Just like every update since the issue started
  • Destr0yerDestr0yer Posts: 47

    Just like the title says.

    Is the game reading your inputs? Not your characters actions. But you fingers inputs on the device screen.

    Test yourself: in a couple ways

    1) input at fight start: hold block while characters are running in. Even tapping block a couple times to ensure it’s registered. RIGHT as the fight starts, start throwing lights. For me this gets me a light attack success about 75% of the time.

    2) inputs during block: Hold block and get away from the opponent. As they walk in, tap the screen as if you are going to light attack but don’t release block. Your character won’t attack, but the Ai will still react to your input. (Don’t use a medium as this will break the block)

    Plz reply with your results.

    You might be onto something here. I would not discard this option unless KABAM officially states that this is not happening. Having proprietary input reading would be something that could potentially contribute to misregistering inputs problem.
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