Possible AW fix
Southfence
Member Posts: 39 ★
This is an idea I have been thinking about recently since AW is a pretty terrible experience atm. Basically AW can be kept roughly the same a few nodes can be tweaked but change the item use system to either no items allowed at all or set items given to player at the beginning of the war with bonus points awarded for saving them.
Either way skill will be the deciding factor.
Considering the obscene amount of money kabam are making from GM crystals having a truly competitive game mode would be huge for the future of the game. Giving players a reason to keep ranking up players.
Either way skill will be the deciding factor.
Considering the obscene amount of money kabam are making from GM crystals having a truly competitive game mode would be huge for the future of the game. Giving players a reason to keep ranking up players.
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Comments
But yes your right kabam will just keep milking the players.
The best way to improve War would be to bring back defender kills and make them relevant again.
Agree... Kabam is a company and needs to make money, but a compromise would be to have defender kills generate points, even if it is a nominal amount. That way teams could decide if it is worth placing 2 Magiks forinstance in a BG, lose some diversity points but possibly get a few more kills. Would also keep the attackers guessing on who they are coming up against... ATM AW is just a process of matching two teams and invariably the team with the highest rating wins as both typically get full scores for diversity and completion/exploration....
Competitive? Really? How's this for competitive: everyone has a symbiote team with X stats, cause USEFUL CHAMPS and their DUPES and RANKS may have been BOUGHT. No one can use their masteries, because those MAY have been BOUGHT. Everyone is in the same tier because EVERYONE'S THE SAME. There are no rewards because WHY WOULD YOU REWARD SOMEONE TO MAKE IMPROVEMENTS FOR CHAMPS THAT YOU CAN'T BY DEFINITION IMPROVE BECAUSE IT'S ALL ABOUT SKILL NOT BUYING oh I give up
My thinking is that defender kills are rewarded by players dying and not being able to revive. Requiring another player to help. If the nodes are tough enough it wont be 100%v100% so placing your best defenders is a possible option. But also those defender diversity points could be a tie breaker.