What the hell are these map 6 changes ?

the_eradicatorthe_eradicator Member Posts: 394 ★★★
Power Snack - 2, poison and only Tech and Skill ?
The opponent gets ridiculous amounts of power and how are we supposed to counter that ?
Cannot dex, cannot use Red guardian, cannot have buffs, Like seriously what have you created ? Did you even test this stuff ?
This is too specific and more harder than map 7.
Nodes need to be tuned down in map 6 right now

Comments

  • GamerGamer Member Posts: 10,901 ★★★★★
    Ghost for that’s part. I’m using.
  • the_eradicatorthe_eradicator Member Posts: 394 ★★★
    Won't the buffs from phasing, lead to power snack activation?
  • GamerGamer Member Posts: 10,901 ★★★★★

    Won't the buffs from phasing, lead to power snack activation?

    Jep it will I’m using sucide and always bait a sp before I’m using mine. But jep not saying the node combined isn’t hard just it can mange I’m got catch the first day no posi immune had to use nick lucky. Got trow
  • Burrito2525Burrito2525 Member Posts: 521 ★★★
    This lane was was also called out in my ally as particularly annoying
  • Namesaken_1Namesaken_1 Member Posts: 13
    I took in OG Vision, Peni and Warlock today to deal with that path and path 2 in section 3. Warlock to parry/heavy MODOK and Mr.F, with Vision and Peni to deal with the rest. All of them managed to keep the power gain under control without too much deviation from normal gameplay.

    I took a different lineup yesterday and didn’t fare so well, at which point I was quite enthusiastic about extending our 7/7/6/6/6 to include more 7s
  • Namesaken_1Namesaken_1 Member Posts: 13
    You’re absolutely right, I think ally organization is key until folks get used to which paths they’ll be taking moving forward and who’s likely to be fighting minis/boss. I think this path is quite restrictive and I’m not good enough to include a mini/boss counter in my three attackers. I take a couple of accounts and the other account has Guardian for Maw, along with a couple of champs for a less demanding path than the poison path.

    I messed-up more yesterday than I did today, and hope day 5 will be better again. I hope that once we find our feet with the challenges of this new map, we’ll better appreciate the new lane/link-node structure.
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  • Luke2323Luke2323 Member Posts: 48
    I’ve been using a team of Kingpin plus hood and mr sinister for the skill lanes.

    Kingpin takes every fight easily with this team. Hood allows KP to shrug off all debuffs, including the poison on the poison lane.

    Mr Sinister allows KP to power lock the opponent after they use a special, allowing you to dash in and spam heavies. Helps immensely with the power snack node. Just get them to 1 bar, bait the special and they are locked up.
  • GladsGlads Member Posts: 428 ★★★
    @Kabam Zibiit can you knit this thread to the other map6 conversation
  • 19eighty19eighty Member Posts: 30
    Luke2323 said:

    I’ve been using a team of Kingpin plus hood and mr sinister for the skill lanes.

    Kingpin takes every fight easily with this team. Hood allows KP to shrug off all debuffs, including the poison on the poison lane.

    Mr Sinister allows KP to power lock the opponent after they use a special, allowing you to dash in and spam heavies. Helps immensely with the power snack node. Just get them to 1 bar, bait the special and they are locked up.

    How is he shrugging off a passive poison?
  • Luke2323Luke2323 Member Posts: 48
    19eighty said:

    Luke2323 said:

    I’ve been using a team of Kingpin plus hood and mr sinister for the skill lanes.

    Kingpin takes every fight easily with this team. Hood allows KP to shrug off all debuffs, including the poison on the poison lane.

    Mr Sinister allows KP to power lock the opponent after they use a special, allowing you to dash in and spam heavies. Helps immensely with the power snack node. Just get them to 1 bar, bait the special and they are locked up.

    How is he shrugging off a passive poison?
    It’s a poison debuff so he just converts it to rage
  • 19eighty19eighty Member Posts: 30
    Luke2323 said:

    19eighty said:

    Luke2323 said:

    I’ve been using a team of Kingpin plus hood and mr sinister for the skill lanes.

    Kingpin takes every fight easily with this team. Hood allows KP to shrug off all debuffs, including the poison on the poison lane.

    Mr Sinister allows KP to power lock the opponent after they use a special, allowing you to dash in and spam heavies. Helps immensely with the power snack node. Just get them to 1 bar, bait the special and they are locked up.

    How is he shrugging off a passive poison?
    It’s a poison debuff so he just converts it to rage
    I mean I see it as a de buff in game with circle around it but I haven’t been able to get skill to shrug it off, including KP. Glad it’s working for you though.
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  • RiderofHellRiderofHell Member Posts: 4,665 ★★★★★
    Apparently now if the boss is taken down and still got to clean up the map. The defenders all still have their sp3 activated compare to last season where it was disabled when boss is defeated
  • Little_Crocodili29Little_Crocodili29 Member Posts: 332 ★★★
    And don't forget the Time Out issue is still running wild and freely. Defenders coming back full life if you run out of time -_-
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