Input Beta Feedback
Jestuh
Member Posts: 274 ★★★
@Kabam Miike I didn’t see a place to put feedback for the input beta so here are my notes. This is after testing it every day since the public beta went live and playing in eq and sq on heroic through legendary difficulty.
I’m using the most updated iOS on an iPhone SE 2020
Note that updating to the most recent patch has really hurt my blocking/parry/dex success rate. I had to check and make sure it was still enabled (it was). But it’s much worse for me after the most recent game patch.
-S3 timing off, it won’t always fire when I push the button. Sometimes I’ll stand there just spam blocking.
-Time after special still off, countering after specials is inconsistent. Sometimes I’ll pull it off, sometimes I get blocked or light punched out of a dash when my timing feels the same or when their animation is still finishing.
-lots of dropped frames and lag
-Some dexing and blocking mistimings
-Specials and heavies covering too much distance or covering an inconsistent distance
-getting stuck blocking sometimes where it won’t let me reparry or dex out of a blocked hit.
-Block getting stuck during specials like spidey s1, so I get stuck blocking the entire thing and can’t block part and then dex the rest. I can even take my fingers off the screen and I’ll keep blocking.
-Successful perfectly timed block on nimrod is giving armor but not activating parry stun
-Timing before and after specials is off, chaining specials before I can block or move or chaining into special while still recoiling from hits
-Delay in block to dex transition and vice versa, and it’s an inconsistent delay
-Delay initiating specials after some attacks/combos
-Opponent reaction time when standing back up in a corner feels inconsistent and off (they’re throwing specials while the animation is still getting up, so there’s a period where I can’t hit them but they can throw specials while appearing on the ground or starting to stand up)
-Still getting occasional frame rate issue that allows me to block or interrupt their combo
-the window I have to parry stun seems shorter when they’re cornered regardless of spacing.
I’m using the most updated iOS on an iPhone SE 2020
Note that updating to the most recent patch has really hurt my blocking/parry/dex success rate. I had to check and make sure it was still enabled (it was). But it’s much worse for me after the most recent game patch.
-S3 timing off, it won’t always fire when I push the button. Sometimes I’ll stand there just spam blocking.
-Time after special still off, countering after specials is inconsistent. Sometimes I’ll pull it off, sometimes I get blocked or light punched out of a dash when my timing feels the same or when their animation is still finishing.
-lots of dropped frames and lag
-Some dexing and blocking mistimings
-Specials and heavies covering too much distance or covering an inconsistent distance
-getting stuck blocking sometimes where it won’t let me reparry or dex out of a blocked hit.
-Block getting stuck during specials like spidey s1, so I get stuck blocking the entire thing and can’t block part and then dex the rest. I can even take my fingers off the screen and I’ll keep blocking.
-Successful perfectly timed block on nimrod is giving armor but not activating parry stun
-Timing before and after specials is off, chaining specials before I can block or move or chaining into special while still recoiling from hits
-Delay in block to dex transition and vice versa, and it’s an inconsistent delay
-Delay initiating specials after some attacks/combos
-Opponent reaction time when standing back up in a corner feels inconsistent and off (they’re throwing specials while the animation is still getting up, so there’s a period where I can’t hit them but they can throw specials while appearing on the ground or starting to stand up)
-Still getting occasional frame rate issue that allows me to block or interrupt their combo
-the window I have to parry stun seems shorter when they’re cornered regardless of spacing.
18
Comments
When throwing s3, the bonus damage bar slider is inconsistent as well. Sometimes it stops as soon as I touch the screen, sometimes it just keeps going a bit.
And after another day of playing, I can definitely say the input issues are significantly worse after the most recent patch.
They were much better at the end of last month’s event. But for some reason this month’s seems to be an almost complete rollback of everything you all managed to fix last month. And yes I have tried turning the beta on and off.
Though running the game on an iPhone 7+ might also be causing problems. Lots of endless loading, jittery fights, and sometimes lost inputs. But definitely no more delayed inputs on my end (unless they are completely lost)
iPhone users have no way to record a video on screen that shows your taps and inputs. I know some android users have this.
If this feature were added to the game as a toggle then we could post and share meaningful videos to the devs and community. Imo this would really help diagnose issues and provide proof that what we’re saying is happening.
As is, I’d have to film my hands with a second phone to make a vid of what I’m doing that doesn’t look like I’m just missing blocks or standing there taking a punch.