Can non spenders get decent rewards in Battlegrounds?
thepiggy
Member Posts: 504 ★★★★
This mode is a home run but I can't go all in with mastery changes and refreshes so I'm waitng on timers and running recoil masteries.
I'm not expecting r4 materials but can a big roster expect to get sig stones when the mode goes live? I assume rewards that would have gone to side quests and other areas of the game are being funneled into Battlegrounds instead, so there's a pressure to play it, but will barebones clearing be enough?
I'm not expecting r4 materials but can a big roster expect to get sig stones when the mode goes live? I assume rewards that would have gone to side quests and other areas of the game are being funneled into Battlegrounds instead, so there's a pressure to play it, but will barebones clearing be enough?
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Comments
How the relics will be implemented in game will be the deciding factor of whether Battlegrounds remain worth it for F2Ps or just widen the gap further
Currently most players are aiming for just winning 30 matches in a week
But during the seasons if there's no limit on how many matches a player can do, then obviously players doing more matches will have an advantage over others
But we'll see when its officially out
Real rewards aren't announced.
It's a competitive mode. Think of it like AWs for Single player. Top of the top leaderboards will remain p2w.
It doesn't mean f2p will get nothing. There will be brackets and tiers for all players.
Everyone saying its pay to win, its not.. its pay for an advantage - the whole game is like that. You either pay, grind like mad and do all content, or you don't play at the top 1% level.
I don't understand why people are constantly so hung up about placement. I'm probably top 1% currently, I know I'm not touching some of the biggest accounts in the game - I'm okay with that, because I'm not trying to pay for the same advantage. Enough the game and the game mode, biggest issue currently is the bots and mods, and I'm sure if it goes to a ranked leaderboard, we'll see merc issues too.
So you would need 3900 tokens.
Not really sure what the Rank rewards are, so I am just considering objective rewards:
Win 5 fights (500), win 5 fights (1000), win 5 fights (1500). So win 15 fights for 3000 tokens.
At the same time, playing at least 15 matches gets you the Play 2 matches objectives 5 times, or 5*100.
So if you only play 15 matches (and good enough to win them all), then you get 3500 tokens, or almost enough to get all the 6-star Sig stones available for the cycle.
Let's say you win 50% of the time, so you'd have to fight in 30 matches each cycle. Since Battledeck champions have 3 charges, you'd theoretically need to swap out champions from deck 3 times or pay for refresh.
I'd say, as long as you don't care about Ranking (and whatever the token rewards from ranks give you), doing the bare minimum should be enough to get 6-star sig stones, without needing to pay for refreshes.
If you only want to get good rewards, you don't need to worry about rankings. Sure, you might get even better rewards when they implement some sort of rank rewards, but the rewards just for playing are pretty sweet.
I have never spent to recharge. I did the objectives relatively easily.
It's a game. Have some fun.
So… I would say yes non spenders should be able to get what you want out of it.