Basis for stopping Weekly Compensation
AMS94
Member Posts: 1,776 ★★★★★
Just want to know on what basis were the compensations stopped
The game clearly isn't working well, & for some people it's worse than before
For me it's better in some aspects & much worse in others
The AI is probably worse than it ever has been
The game message said that compensation is being stopped bcoz the feedback has been positive
Who exactly gave that feedback bcoz I don't remember any recent survey asking for feedback on game performance
I assume it ws the CCP members whose feedback was referred in the mail, but even if their feedback was mostly positive, was it enough to represent entire community's sentiments
It's not a complaint thread, just want to know about the data based on which they reached this conclusion that the game is running fine & compensation isn't needed anymore
The game clearly isn't working well, & for some people it's worse than before
For me it's better in some aspects & much worse in others
The AI is probably worse than it ever has been
The game message said that compensation is being stopped bcoz the feedback has been positive
Who exactly gave that feedback bcoz I don't remember any recent survey asking for feedback on game performance
I assume it ws the CCP members whose feedback was referred in the mail, but even if their feedback was mostly positive, was it enough to represent entire community's sentiments
It's not a complaint thread, just want to know about the data based on which they reached this conclusion that the game is running fine & compensation isn't needed anymore
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Comments
It seems odd that there has been zero communication or update regarding the new input refractor system.
Freezing, throwing random heavy attacks, even had reverse controls randomly kick in during today EoP run, eating a full combo to the face immediately after dropping a SP3
Getting pretty tired of it
AI reluctant to throw specials? Cool, let's throw on a node that allows the defender to have more power.
Input delay on attackers trying to dex? Yep, definitely put a node on that reflects damage back when defender strikes your block.
The AI reluctance to throw specials is frustrating but can be manageable with some patience. Attackers not dexing in time to avoid contact is absolutely game breaking though.
EoP is not a test of skill. It's a test of how much you are impacted by the current state of the game (which is clear that for some this is way more than others) or the size of your wallet.
It's got to the point where I stare blankly at the MCOC icon on my phone deciding if I can be bothered to open an app that I know is just going to frustrate me. Sure enough that often playing MCOC has felt like a job especially during months with "grindy" objectives, but it's never been as bad as right now when I'm relatively sure that by playing I'll end up more frustrated and annoyed.
I’m very thankful that the only difficult content I am playing I can easily start over and don’t worry about losing energy only time (EOP). However for all those pushing through Carina’s and act 7, abyss, I feel for your pain and your stash.
Kabam blocking our specials when AL even dahs back or dexing, but allow AI to throw specials during specials.
Is a Fair?? No but KAbam lost control over AI long time ago and we don't suppose to coun they will change anythingl now.