story quest "reset"

RapRap Member Posts: 3,233 ★★★★
Okay guys just tossing out an idea here so thoughtful feedback please? I was thinking that it would be nice if the story quests would reset, at some point, with a higher difficulty and slightly different rewards. How it would work basically is like this...you play an act to completion then move to and complete the next act. Once the next act is completed the previous act resets. So if you need to grow more before going on you can replay a previous quest at a higher difficulty...or if you just wanna "play." You would at least have a reason to replay sections.

Comments

  • DOKTOROKTOPUSDOKTOROKTOPUS Member Posts: 1,501 ★★★
    really? act 4 is a pain in the ass, i quit the game if i have to do it again
  • The1_NuclearOnionThe1_NuclearOnion Member Posts: 908 ★★★
    Adding normal, heroic, master modes to Story Quests wouldn't be a bad version of what you are suggesting.
  • Mr_OtterMr_Otter Member Posts: 1,614 ★★★
    0_0

    Difficulty tiering for story quest?!

    Go on
  • RapRap Member Posts: 3,233 ★★★★
    Why not? Either that or make em disappear from the list once we 100 percent them so they aren't just used for exploits...don't have to go back and play them to move ahead...but gives a reason to replay if you like with a.different difficulty.
  • Mr_OtterMr_Otter Member Posts: 1,614 ★★★
    Rap wrote: »
    Why not? Either that or make em disappear from the list once we 100 percent them so they aren't just used for exploits...don't have to go back and play them to move ahead...but gives a reason to replay if you like with a.different difficulty.

    Don’t remove them! Practicing on Venom and harvesting Revives and team potions and Energy refills gives me a reason to play after 100% monthly and is a great source of Gold and ISO
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