On IOS, energy freezing bug is fixed, memory leaks definitely not, after doing 2 EQ quests, some AQ then arenas, menus start feeling sluggish then crashes to homescreen.
Why is it taken google so long to approve it for android players? Why would they drag their feet if there is not an issue under investigation already? And android had hella more bugs that that! Kabam has taken those posts down apparently. I have reported a bug in daily class cat quests, a throwback bug that took alliance events back to when players that had already hit 1000 loyalty were being denied rewards if the achievement had been hit before they contributed just like it was in year 1. Lag, freezing, parry, crashing. So where you get "androids only had..." And it may be that ignoring those complaints has resulted in a delay on google approving the hot fix!
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And android had hella more bugs that that! Kabam has taken those posts down apparently.
I have reported a bug in daily class cat quests, a throwback bug that took alliance events back to when players that had already hit 1000 loyalty were being denied rewards if the achievement had been hit before they contributed just like it was in year 1.
Lag, freezing, parry, crashing.
So where you get "androids only had..."
And it may be that ignoring those complaints has resulted in a delay on google approving the hot fix!