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Battlegrounds Suggestion

I think Attacker HP remaining needs to have slightly more value than Time remaining
Currently 1% health gives 150 points while 1 second gives roughly 167 points
I don't think that's the right way to score fights
Time should have value but not the same as other 2 aspects, & definitely not higher than either of those 2

Currently 1% health gives 150 points while 1 second gives roughly 167 points
I don't think that's the right way to score fights
Time should have value but not the same as other 2 aspects, & definitely not higher than either of those 2

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If 1% of the attacker health is 150 points, then isn’t 1% of the time worth 150 points too?
The rest of your post makes sense if you’d like time to be worth less then attacker health, but at the moment 1 second is worth 167 points, but as there are 90 seconds in the fight, you can’t just pick 1 second because it’s the same magnitude number as 1% health. You have to go both percentages, in which case 1% of the time is worth 150 points. Same as health.